Once you load an animation file, you can use the ANIMATION CONTROLLER for a number of playback
options. The ANIMATION CONTROLLER is shown below:
Figure 17.2: The Animation Controller
You can access the following operations from the ANIMATION CONTROLLER panel:
Animation Delay Use the slider to adjust the speed of animation (that is, how quickly
the animation progresses from one frame to the next). The higher
the delay setting, the slower the animation speed.
Forward/Backward - For-
ward Only
Allows you to loop the file either by following a forward run with a
reverse run, or by playing it to the end and restarting it.
Action Buttons Start - Stop - Next - Previous: Allows you to play the animation
continuously, or to view it frame by frame.
- Cancel: Dismisses the controller panel.
Note
Although you can create animations of multiple ANSYS window schemes, animations
created with OpenGL display lists (/DV3D, ANIM, 0) do not retain the windowing scheme
information. You CAN save multiple windows via the X11/WIN32 drivers, or via the
OpenGL driver with /DV3D, ANIM, KEY in effect (where KEY is not zero).
17.6. Animation in the Windows Environment
The ANSYS and DISPLAY programs on Windows platforms use the Microsoft standard AVI file format to
store animation frames (video only) of ANSYS graphics.
The following topics concerning how ANSYS handles AVI files are available:
17.6.1. How ANSYS Supports AVI Files
17.6.2. How the DISPLAY Program Supports AVI Files
17.6.3. Other Uses for AVI Files
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Animation in the Windows Environment