Lesson 4 – Modeling the Wheel Using the Revolve Command
Section II – Modeling Simple Parts 4.3 Modeling the Wheel
Step 22: Open a new part with the InchPart template and select the Top plane for sketching.
Select the Top plane after sketching the skateboard to see how the part fits into the
assembly. Refer to the skateboard assembly in the Appendix.
Step 23: Create the wheel using the Revolve command.
In the Top plane, sketch the
rectangle in Figure 4.1 using the
Corner Rectangle command on
the Sketch tab of the
CommandManager.
Click the Centerline command on
the Sketch tab and sketch the
construction line shown in the
figure. To find the construction line
you have to use the pull-down
menu beside the line icon. The line
is collinear with the Z-axis.
Use the Smart Dimension tool to
fully define the sketch. The
dimensions are shown in the detail
drawing of the wheel in the Appendix.
Click FeaturesRevolved Boss/Base to get the menu in Figure 4.2. The only input
request is the axis of revolution.
Figure 4. 2 – FeaturesRevolved Boss/Base (^)
Figure 4. 1 – Wheel Sketch