UnrealScript Game Programming Cookbook

(Chris Devlin) #1
Chapter 4

95


  1. Compile the code and launch the editor. Within the Actor Classes browser, make sure
    that none of the boxes are checked, and access our newly created class by typing
    Tut_AmmoPickup in the search field.

  2. Right-click on Tut_AmmoPickup when it appears, and when the Create Archetype...
    dialog appears, left-click on it to create an archetype.

  3. Enter the following information into the fields:


Package: TutorialPackage

Group: Archetypes

Name: Arc_Tut_AmmoPickup
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