UnrealScript Game Programming Cookbook

(Chris Devlin) #1

Archetypes and Prefabs


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  1. Time to create our subarchetype. Back in the content browser, right-click on your
    archetype. One of the options that appears should read Create Subarchetype....
    Left-click on that option.

  2. Another dialog box will appear. Enter the following information:
    Package: TutorialPackage


Grouping: archetypes

Name: Sub_Arc_WeaponFactory
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