Computer Arts

(Martin Jones) #1

spring 2017


computerarts.creativebloq.com

storyboarding


shaping stories
Time spent shaping the stories that Studio
AKA is asked to tell through commercial
work has trained us to think fast and with
confidence but when you pick up an idea
there can be a multitude of problems to
resolve. You need a method to help you follow
through on stories that lack clarity and
structure or concepts that need upending in
order to work and that’s where the process
of storyboarding can be really helpful.

STorYboArd bASicS
starting a board is never easy – all those blank
panels! the solution is not to work on one neat
sheet of paper. use small post-it notes and
scribble loads of quick and rough thumbnail
ideas. Get all the ideas out of your head in any
order you like. Don’t feel that you have to just
start at the beginning and work forwards.
When you have a bunch of images that are
making sense resequence them and discard as
many as possible. move it all about until it feels
coherent and in balance. You can do all this with
stick figures and then replace everything with
your character drawings once you know what
you are doing working back into the gaps any
visual embellishments that reinforce the story.
one of the most common mistakes with
storyboards is creating opening sequences
that drag on eating up panels with establishing
shots. Your aim should be to establish a crisp
clear cadence from the outset. You can always
turn that single opening panel drawing into a
three-minute tracking shot at a later stage.

in terms of our working process at studio
aKa the relationship between writing and
sketching ideas and scenes is unique to each
director but what we all try and do is not lock
ourselves down at the outset. some animation
directors write in sketches others sketch in
writing. the storyboarding we do starts as
rough cut and paste and we bring a working or
presentation board to completion by a process
of distillation. everything remains open to
question up until it’s decision time.
Don’t get bogged down in process when it
comes to inspiration if you purge yourself of
every single random idea you can at some point
the good stuff will make itself known to you and
find its place in the storyboard. then sleep on it
and reconsider it all the next day.

creATing cHArAcTerS
at the pictoplasma academy those who are
selected as students often also have little or no
experience in sequential or character narratives
and this can be the most challenging aspect of
the course for them. i set the students simple
exercises to introduce them to the concept of
structural narrative. For example i give them
a series of boards to create working through
four- nine- 12- and 24-panel storyboard
exercises each structured around different
character narratives or rules.
one very simple exercise we do at the
academy involves creating a nine-panel board
in which the students’ characters have three
distinctive ‘life moments’ or events imposed
on them which must be expressed in the

phiLip hunt
Philip is a partner and creative director at Studio AKA a multi-BAFTA-
winning and Oscar/Emmy-nominated animation studio and production
company. The London-based agency has a strong emphasis on story
design and character and has produced films such as A Morning Stroll
Varmints and Jo Jo in the Stars as well as creating and producing
children’s TV show Hey Duggee. Philip runs a course in story and
character development as part of Pictoplasma Academy.
http://www.studioaka.co.uk

opposite and 01
storyboard panels
from the Girl &
the cloud which
was produced by
studio aKa and
red Knuckles.

02 the final
shot of the Girl
& the cloud which
was art directed
by amandine
pecharman.

02

01
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