Wireframe 2019

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Early Access

Attract Mode


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LITTLE ROCK’S
TOP DOG
But, really, the most important
question of all is – which is
the best kind of dog? “Truly,
one of the universe’s most
difficult questions,” Little
Rock says. “We love them all,
we really do. All dogs have
the potential to be the best
if someone will give them
a chance! But as any dog
owner will tell you, the best
kind of dog in the world is
your own... so here is our dog,
Keanu Reeves.”

that shelters that need help the most may end
up with a bad reputation. No one ever wants to
have to euthanise. But since we want to raise
awareness, we don’t want to pretend that it’s
not potentially part of the job. It’s not glorified
or presented as an easy way out, but it’s an
important part of the experience.”
But this is a game, and there’s the option to
turn off the euthanasia mechanic for those who
feel strongly about it for whatever reason.
It’s not an aspect to
dwell on – this isn’t a dog
murdering simulation –
but it’s still quite jarring
to hear something so
fantastically twee does
cover such a tough, real-world element.
“The game has a pretty cute art style that
might suggest it’s more light-hearted than it is,
and one of the reasons for that was to make
it a little bit less realistic,” the team explains.
“In some ways, we want to subvert people’s
expectations about the type of experience that
they might have with that kind of game. We don’t


want to shock people, but we really want to
make games that are meaningful and that make
a difference.”
Even when opting out of its harder aspects,
To The Rescue! is sure to point out to the user
exactly what it is they’re opting out of, as well as
that “in reality, not every shelter has that option.”
But it’s not browbeating or forcing you to feel
bad – there’s the chance to engage with and
succeed in a niche management sim, growing
and succeeding in your
dog-rehoming business
just as you would in any
other managerial title.
Unlike the others,
though, To The Rescue!
offers one extra nugget to tempt in dog-lovers
of the world: you’ll be helping out real-world
shelters. “One really important thing for us is to
try and be honest,” Little Rock says. “Not only to
generate awareness but also to raise money for
real-world shelters. To that end, we are donating
20% of the profits to charities that support
shelters across the United States.”

Early Access

Attract Mode


“The game’s cute art style
might suggest it’s more
light-hearted than it is”

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 To The Rescue! may look
fluffy, but it forces some
tough decisions on players.

 It’s a sad fact that you’ll find
some dogs easier to rehome
than others.
Free download pdf