Digital Art Live – May 2019

(Ann) #1

(^) easy for massive scenes that area half-mile
wide? A procedural landscape generator?
AS: It mainly depends on the scene that I am
designing. I prefer to model and compose
polygons in the scene, for most of the concept
work. But for a very large-scale environment, a
procedural generator is a useful solution.
DAL: Talking of ‘big views’, what is the view
from your studio window like? You are in Rome,
I think? As the reader will remember, that’s still
the capital city of Italy — despite the best efforts
of the barbarians all those centuries ago...
AS: Yes, I live in Rome, but my studio is ‘where
my job takes me’.
Picture: exterior concept illustration
‘The Yellow City’ in the forthcoming
movie Umaskala.

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