HR Asia — January 2018

(Nancy Kaufman) #1
HR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIAHR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIA BEST COMPANIES TO WORK FOR IN ASIA 2017 HR ASIA

and projects forward with ownership and accountability. Not empowering
people or just delegating is not accepted moving forward.

RESPECTFUL Celebrate every voice, everywhere and commit to
unwavering integrity.
No matter what we do, we should always adhere to the fundamentals of
human decency and integrity in how we deal with each other on a daily
basis. And as a company that aspires to have a huge impact in the world,
we can’tmistreat people or the planet.

MATTEL’S CORPORATE SOCIAL RESPONSIBILITY IN CHINA
In China, Mattel has devoted signifi cant resources to understanding the
value of play, particularly in early childhood development (ECD), and sees
the long-term benefi ts of play in a child’s development.
Mattel recognizes that children are the foundation of sustainable
development. Aligned with China’s reform for sustainable growth, Mattel is
committed to partner with key stakeholders in China to ensure the healthy
development of every child in the country, and help nurture them into
young leaders to drive its innovation economy.
Working alongside the Mattel Children’s Foundation (MCF), Mattel
has supported several likeminded organizations for over 10 years on a
broad range of programs promoting the importance of play, creating a fun
learning environment, and providing better healthcare for children across
China. Apart from promoting
ECD, Mattel has also funded
projects supporting other social
issues including, providing
assistance to the environmental
protection, and natural disaster
relief efforts.
To date, Mattel has
contributed over USD 2 million to
fund various proMects, benefi ting
more than 30,000 people
across China. Mattel also took
opportunity to involve employees
in its philanthropic efforts, and
has seen a record of 12,000+
participants contributing to their
communities through Mattel
philanthropic activities.

EMPLOYEE BENEFITS We provide a wide variety of competitive plans,
programs and resources that help our employees:
Q Create a healthy lifestyle
Medical insurance: Eligible employees will be provided with the National
Health Insurance Plan
Special Gifts on various festivals
Full-pay sick leave
Family Day
Q Build their fi nancial future
Social Insurance and additional Commercial Insurance.
Q Enhance their work/life balance
Five working days per week.
15 days statutory holidays and other holidays such as annual leave,
marriage leave, maternity leave, etc.
Team Outing on a regular basis.
Q Additional Perks
Abundant training and development opportunities.
Various entertainment activities such as annual dinner.

M


attel is a global learning, development and play com-
pany that aims to inspire the next generation of kids
to shape a brighter tomorrow. Through our portfolio
of iconic consumer brands, including American Girl®,
Barbie®, Fisher-Price®, Hot Wheels® and Thomas & Friends®, we
create systems of play, content and experiences that help kids un-
lock their full potential. Mattel also creates inspiring and innovative
products in collaboration with leading entertainment and technology
companies as well as other partners. With a global workforce of
approximately 32,000 people, Mattel operates in 40 countries and
territories and sells products in more than 150 nations.


WONDER CULTURE
OUR PURPOSE We inspire wonder in the next generation to
shape a brighter tomorrow. Because we understand how play
fosters learning and development, we can equip kids for a future of
unprecedented change, not just for them to keep up, but to make
them forces of positive change.


OUR PROMISE We create the experiences that capture kids’
hearts, open their minds and unlock their potential through play.
In a world where kids grow up with a digital fi rst mindset and
expect responsive and immersive experiences, we can’t just look
at ourselves as the maker of physical toys anymore. Instead we
have to bring our brands and IP to life through experiences that
span across physical and digital touch points in seamless and
meaningful ways.


OUR VALUES


WHAT IF? WHY NOT?
Challenge the status quo
and let kids inspire endless
creativity. If we want to
shape the future, we have
to learn to live outside
of our comfort zone and
constantly challenge and
reinvent how we create
value for consumers. A
deep understanding of how
kids play and what parents
expect needs to be the
core inspiration behind any
creative process.


ONE TEAM Have fun, win together.
In the past, we tend to operate in disjointed brand and business silos.
Navigating and mastering the challenges ahead will require us
to network and share ideas, knowledge and resources.


NIMBLE Embrace speed and agility.
We have to synchronize our internal processes with the pace of
change in culture, technology and consumer behavior. This means
we need to iterate quicker and more often and create an environ-
ment that accepts failure as a known variable of the creative process.


DRIVEN Be tenacious in achieving big goals.
We have a tendency to drive change in incremental ways. We need
to think bigger and move forward in leaps and bounds, not just
making baby steps.


ENTREPRENEURIAL Take ownership, and channel your inner
garage spirit.
We have to enable ourselves and our people to drive new ideas

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