2018-11-03 New Scientist Australian Edition

(lu) #1
3 November 2018 | NewScientist | 45

threatened, and they are victims
of social change rather than
agents of it, they are more likely to
support authoritarian solutions
and leaderships that will sweep
away the slow process of
evidence-based policy-making.
Lurking beneath the surface is
a resort to violence, which is why
Davies finds this “war-in-peace”
concept so worrying. A feature of
mass mobilisation in war, first
used by Napoleon, is to stir up a
sense of injury and a desire for

revenge: politicians, Davies
reminds us, have long understood
the “political energy in suffering
and defeat”. We are not facing new
types of manipulation, but rather
a broader and more intrusive
method of delivery.
Other features of war-in-peace
include using emergency powers,
merging corporate and state
power, telling lies designed to
affect morale, increased secrecy
and restricting knowledge to
small groups. Davies sees signs
of these in elite tech companies,
in which a handful of billionaires
have a tight personal grip on
ownership and control, and wield
influence without oversight.
So how do we resist? Davies
thinks experts have a vital role,
but only if they recognise and
reach out to the emotional
component in popular thinking
(and their own). More concretely,
he suggests we act wherever
emotion can usefully help unite
populations on rationally sound
issues – such as global warming,
the #MeToo movement and the
Black Lives Matter campaign.
These are small seeds of hope
perhaps, but they are grounded
in an encouraging and novel
picture of how we got here, and
how we might find a way out. ■

Ben Collyer is a science writer based
in Essex, UK

Call of Duty, Black Ops 4, out now

STANDING in front of a surface
coated in Vantablack is terrifying.
The nanotech material is the
blackest black there is, reflecting
so little light back that a room
painted floor to ceiling with the
stuff makes the world disappear.
I feel I’m in a sensory deprivation
tank as my eyes and ears strain to
get a grip on something, anything.
Suddenly, a screen explodes
with colour, and the roar of
Activision’s latest Call of Duty
game, Black Ops 4, shatters the
void. “This is VR 2.0,” says Ben
Jensen, chief technology officer
at UK-based Surrey NanoSystems,
the company behind Vantablack.
To date, Vantablack’s main
industrial use is in precision
cameras for satellites or
autonomous vehicles, where it
prevents interference from stray
light. Anish Kapoor, who is the
only artist licensed to work with
Vantablack, and marketing
agencies are also busy dreaming
up other uses.
This is the first time the large-
scale version of the paint,VBx2,
has been used to paint the inside
of a structure. I am with other
gamers in a warehouse set up by

Activision to try out Black Ops 4,
the biggest, most bombastic of the
series. To play well takes skill and
reflexes that are easier to develop
in an environment that shuts out
everything but the game. Could
Vantablack offer a no-helmet
immersion for virtual worlds?
Jensen has played VR games for
years, but cuts them short because
he finds helmets exhausting.
“But in the Vantablack room I feel
like I could play all day.”
Don’t plan on redecorating
your living room though –
applying the material isn’t
easy, says Jensen. The blackest
version of Vantablack reflects
just 0.0365 per cent of light.
Photons hitting the material get
trapped in a carbon nanotube
structure, bouncing around until
they are absorbed. Jensen’s team
has developed sprayable versions
of Vantablack, but they still need
to be applied in a way that lets the
nanostructure build up. “It takes
significant training,” he says.
“We use robots.”
Still, everyone leaving that
blacker-than-black room had
big grins on their faces. ■

Douglas Heaven is a consultant
for New Scientist

For more books and arts coverage, visit newscientist.com/culture

VR without helmets


Will superblack paint create virtual reality 2.0?
Douglas Heaven tries it out with Call of Duty

“ For those at the sharp end,
talk of national economic
growth and social
progress means little”


ACTIVISION

THE TOM DALE COMPANY

Visit
I Infinite (pictured below) is the
most powerful 3D immersive
entertainment we have seen: a
dance performed in a virtual space
marked out by image projection.
The Tom Dale Company is touring it
around the UK until 20 November.

Watch
Monty Wates was given exclusive
access to the first medical trial to
give psilocybin to volunteers with
clinical depression. His film, Magic
Medicine, is out on 9 November.

Play
Billed as an antithesis to first-
person shooters, 11-11: Memories
retold by Aardman and Digixart is a
playable painting created for the
centenary of the first world war.
It is released on 9 November.

Read
Biologist Rob Dunn reminds us
we are cultivating a playground for
evolution in our ever-cleaner homes
in his book Never Home Alone:
From microbes to millipedes, camel
crickets, and honeybees, the
natural history of where we live
(Basic Books).

Listen
Planetary Radio, the podcast by
the Planetary Society, is packed
with discussions about the latest
astronomical findings. In a recent
episode, Cassini project scientist
Linda Spilker discusses brand-new
data from Saturn.

DON’T MISS

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