PC Gamer - UK (2022-07)

(Maropa) #1
killed any hope of outside investment in a game which
had become wildly expensive. The following day
employees discovered they hadn’t been paid for the
month. A little over a week later, the studio was finished.
Just last year, former employees of 38 Studios were
finally seeing some money in lieu of their final paycheques


  • the result of almost a decade of
    litigation, and a fraction of what they
    were owed. Schilling himself was
    “tapped out” after putting $50 million
    of his personal fortune into the
    company. In recent years he’s become
    a right-wing talking head, losing work
    over transphobic memes. He publicly
    supported the pro-Trump mob which
    attacked the United States Capitol. It’s
    difficult to imagine Schilling leading a revival of the studio
    named after his jersey number.
    Reckoning, however, has enjoyed a second life – revived
    by THQ Nordic in 2020, and re-released with a brand
    new expansion. Must have been born under a lucky star.
    Jeremy Peel


Scrolls trick, used to ensure that a dungeon had a clear
narrative shape, a beginning and an end.


FINAL FANTASY
Between Rolston and Salvatore, it’s perhaps no surprise
that Reckoning struck a very earnest, Tolkienesque tone.
As much as its campaign challenged social division and
encouraged you to speak out against it – another Salvatore
staple – its fiction was also comfortingly old-fashioned.
Found books bore titles like The Words of Solen Reimgar
as Chronicled by Parthalan, while standing stones in the
wild delivered lore poems over strummed lyre – a slightly
corny fantasy backdrop to an unusual premise.
Yet the Reckoning team pulled no punches in its aim to
punt the RPG genre even further into the mainstream. Its
combat hinged on combo moves learned as you level up,
and offered convincing heft. It’s hard not to like a game
that asks you to collect gold by smashing vases with a
hammer the size of a giant’s croquet mallet. That
appealing immediacy extended to satisfying, cut-and-dry
questing, too – with a mission’s end
rarely far from where it began.
What’s strangest about Reckoning
in retrospect are its MMO trappings



  • its chunky, brightly coloured world
    and the question marks that hover
    above the heads of NPCs. They’re a
    reminder that this was to be the
    overture to Project Copernicus, the
    MMO that 38 Studios was making.
    But fate, or financial woe, intervened.
    The US state of Rhode Island had offered the company
    a $75 million loan guarantee in exchange for 450 local
    jobs over three years. But in May 2012, governor Lincoln
    Chafee told reporters his goal was simply “keeping 38
    Studios solvent”. That ominous public announcement


WHAT’S STRANGEST
ABOUT RECKONING IN
RETROSPECT ARE ITS
MMO TRAPPINGS

“As far as the eye could
see, you could go,” said
Schilling of his MMO.

LEFT: This is a rare
RPG that’s better
played with a
gamepad.

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