Computer Arts - UK (2019-11)

(Antfer) #1

NOVEMBER 2019


own boss. It can sometimes be very
hard, complicated and stressful. You
have to stay motivated and work 24/7.
There also seems to be an extreme
saturation of art out there, good
art, and it sometimes feels daunting
to stay relevant or hip to what’s
happening. All that being said, being
a creative during this time period
is really fun. There are no rules
and the second you think there are,
someone comes along a blows those
old ideas away.
If you choose this line of work,
it doesn’t hurt to have a spouse that
has a ‘normal’ job that can help when
times are tough... because believe
me, times get tough.
I suppose it’s the nature of the game.

Tell us about your recent exhibition,
Country, in New York City
I only made six new works, all very
large, compared to the 15 to 25
various-sized works I have made for
older solo shows. It was a very big
step in the evolution of my ‘figure/
form’ work. For one, I introduced
landscapes, something I have never
painted in my professional career. In
fact, the last landscape I painted was
in my sophomore year of college.
Another big change were the
shapes and the figures themselves. In
the past the shapes would decorate
the figure like a fashion illustration.
Now the shapes have taken on a
physicality, a weight, something
tangible. They have become the
figures, taking on a Picasso-esque
quality. The faces are also more
animated than my past work,
pushing narrative to a degree I had
yet to pursue – though I wanted the
viewer to decide the narratives on
their own. The titles of each painting
are just names of random people,
mainly to withhold any description of
the art that would guide the viewer.

How do you see your career
evolving in future?
I’m not exactly sure... I’m not
planning anything out past 2020 yet.
I’m letting the creative winds carry
me where they will.

Photoshop and play around with the
image until a new idea emerges.
For example, let’s say the painting
needs different colours or I need to
change the shapes up. I’ll do this
in Photoshop first, experimenting
with colours and new forms until
something new or fresh reveals
itself. Once I have a new idea I’ll spin
my laptop over to my painting area
and try to mimic what I did on the
computer traditionally. This process
goes back and forth for some time
until I’m happy with the results.

You started out in magazine covers.
Do you still do commercial work?
I’ll occasionally do illustration,
but it’s not something I desire to
do unless the concept fits my own
aesthetic necessities. The problem
I have with illustration is the lack
of free will involved in the process.
I seem to do my best work when
it’s more spontaneous and without
many boundaries. This can make
commercial work difficult for some
clients. But again, if the job fits and
the clients understand my work then
I’m game for commercial work.
I suppose my most recent
commercial work has been murals,
which is a mixture of my ‘fine art’
and the client’s needs. These were
really fun to do, but I have to admit
I’m terrified of heights and painting
six storeys up on a shaky lift is quite
an experience. I definitely prefer the
safety of my own studio, but the
thrill of painting that large is just too
good to pass up.

You’ve exhibited around the world.
What do you like most, and dislike
most, about putting on art shows?
I might have the best job in the world
(for me)! Working in gallery gives
you limitless creative freedoms. It
also enables you to travel all over the
world. If I had to come up with some
negative aspect about being a gallery
artist it wouldn’t involve the gallery,
but more about the difficulties of
working for yourself. I think the
most challenging part about being
self-employed is just that – being your

Jones’ works
explore different
ways of combining
photorealistic
figures with
colourful, graphic
forms: (clockwise
from top left)
Figure White
Ground; Shadow;
City; Bloom.


COMPUTERARTS.CREATIVEBLOQ.COM

ERIK JONES


I really don’t care if art is painted
realistically, if it’s abstract, or digital,
collage, video, or uses photos. If the
work is compelling, I’m into it!
Good art, to me, is when the
work clearly shows the context
of the media seamlessly working
with the concept or idea of the art.
That is, the idea and execution are
coherent. I also like the work to be a
bit challenging, usually aesthetically;
something unique. But more than
anything, I want art to be beautiful
in some way. That’s just me, though.

Where does your inspiration tend
to come from now?
My current main influence is the
internet. My mornings consist of
digital photo hunting and gathering,
finding and saving anything that
sparks an emotional response from
me, from landscape paintings to
hentai pornography. Anything
visually stimulating gets caught by
my screenshot key and saved.

What does your process for
planning a new artwork look like?
It all begins on the computer after
a photoshoot with a model. I use a
Wacom to sketch my ideas digitally.
Sketching for one painting usually
takes a few days. From there I create
digital colour studies. The process
continues until I have the painting
planned out digitally, though this is
just a jumping-off point.

Where do you go from there?
Once I have the figure and shapes
how I like them, I transfer a line
drawing to paper, canvas, or even a
wall. If it’s a very large work, I’ll use
a projector or an older graphic sign
painting method of stencilling. If it’s
a small work then I can simply print
the line drawing.
Once I have the line drawing on
a painting surface I’ll block in the
shapes and figure with watered-down
acrylic and pencil. I refine the figure
and shapes until I hit a wall (which
seems to be part of the process). I
then photograph the work in its
unfinished state, export the image to
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