Australian Camera — May-June 2017

(Ron) #1

22


NIKON


KEYMISSION


ACTIONCAMS


22


ON TRIAL


Welcome to the slightly weird world of


360-degree video and the creation of


immersive ‘Virtual Reality’ footage.


IN THE ROUND

actioncam from Nikon called the
KeyMission 360. It’s a curious-
looking thing with a 180-degree
fi sh-eye lens at the front and one
at the back which, of course, gives
you the 360-degree coverage after
the camera has stitched together
the two images. Imagine two
halves of a sphere being glued
together and you’ll get the idea.
As the viewer, you’re positioned
right in the middle of the sphere so
wherever you look – up, down, left
or right – you’ll see the scene as
you would in real life.
Each of the KM 360’s lenses


  • which have a focal length of
    1.6mm, equivalent to 8.2mm in the
    35mm format – obviously has its
    own sensor which is a 1/2.3-inch
    CMOS with an effective pixels
    count of 21.14 million.
    With its front and back
    taken up with lenses (which
    sit behind protective domes),
    there’s nowhere for a monitor
    screen and very little room for
    controls, especially as one side
    of the camera is occupied by the
    compartment for its battery and
    memory card. You can operate the
    KM 360 from the camera – well,
    with 360-degree coverage you
    don’t need to worry about framing,
    do you? – but you’re limited
    to video start/stop or shutter
    release for stills (as with the KM
    170, there are separate buttons).
    Consequently, to delve any deeper
    into the camera’s capabilities
    you need a smartphone or tablet
    running Nikon’s SnapBridge
    360/170 app. You don’t really have
    any choice in the matter because
    it’s the only way to get to the
    menus which, incidentally, are
    essentially the same as those
    of the KM 170. It’s not the most
    straightforward of processes as
    the camera needs to be connected
    via Bluetooth for basic fi le transfer,
    but then also via WiFi for the
    remote control operations and for
    viewfi nding. However, as far as the
    latter is concerned, live view is only
    available prior to recording and the
    feed stops immediately you press
    the start button.


IN THE DEEP END
Not surprisingly, focus is actually
fi xed – this time from 30 cm
to infi nity – with programmed
exposure control and automatic
white balance correction. The
overrides are, respectively, +/-2.0
EV of compensation and four WB

ovie-makers have been trying to
recreate reality in a convincing
way right from the early days of
cinematography, fi rst by adding
sound, then colour, then the third
dimension and even wacky ideas such as Smell-O-
Vision (subsequently listed in the ‘Top 100 Worst
Ideas of All Time’ compiled by Time magazine). Now

we have ‘Virtual Reality’ (VR) which is designed to
replicate actual reality without any of the potentially
nasty side-effects.
A key component of VR is 360-degree video
which, up until recently, has required a fairly
complicated and expensive multi-camera rig in
order to cover all the angles. Now you can create
360-degree footage with a little pocket-sized video

M


CamMayJune17_018-025 NikonActionCams.indd 22 13/04/2017 9:56 AM

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