Comic Artist - Volume 3 2016

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Learn how to use realism to emphasise a comic villain’s naughty side,


with Admira Wijaya’s delicious take on the Batman adversary


T


o me, the appeal of painting
digitally is simple. Unlike
with traditional media, I can
create a piece of art without
waiting for the paint to dry!
In my early days of working digitally,
I had plenty of fun trying to get to grips
with the software and while I explored
more about digital media, it was also
interesting and challenging. I also worked
using traditional media, which made it
easier for me to understand what to do
with digital art software.

I’m still trying to improve myself and
especially ways to get my illustration done
in the fastest way – by applying different
digital methods, and by experimenting
with different layers and effects.
I’ve learned a lot from online tutorials
and got some tips from magazines, which
makes me more curious to practise with
new techniques. Many of these tutorials
are from ImagineFX, which always has
plenty of workshops and beautiful
artwork from great artists from all around
the world, and it makes me so inspired.

Admira Wijaya
LOCATION: Indonesia

Admira has
been creating
comic and
concept art
for over eight
years. At the moment
he’s busy creating covers
for Dark Horse Comics’
Conan the Barbarian.
http://ifxm.ag/admira-w

Mistakes will always happen along the
way, but I enjoy the process. Sometimes
the computer crashes while I’m producing
artwork, because the memory is over
capacity. That can be painful, but it works
out in the end when a client is satisfied
with the result and I get paid enough to
buy a new computer!
So don’t be scared to make mistakes,
and be prepared to go through some
artistic pain. It will ease in time, and then
you can look back at what you’ve been
through... and smile. Enjoy the journey!

1
THE INITIAL IDEA
I already have an idea of how to pose Harley Quinn


  • it’s pretty much what you see here. It’s always hard at
    the start to decide on a pose, so I draw out a couple of
    options, then choose the best. I place the rough sketch on
    a default layer in Photoshop with a white background,


2
BUILD UP THE LINES
From the rough, on the same layer, I start to build
up the lines. For this process I use Photoshop’s default
hard Round brush. I draw what is needed for now, and
add some relevant detail. But I also try to maintain the
composition’s mood and momentum, into the next step...

GIVE HARLEY QUINN


A REALISTIC LOOK


PHOTOSHOP


GET YOUR
RESOURCES
SEE PAGE 146

PRO SECRETS
BE PREPARED
TO EXPERIMENT
Don’t settle for using
just a few tried and
tested digital art
processes. You
might find that a
new technique gives
you a better and
faster way of creating
your art. Some day
you can be proud
of the results you’ve
produced and share
them with the world.

In depth | Comic realism

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