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(Wang) #1

03


EXTEND THE PHOTOS
The next stage is the extension of photo elements by copying the images and painting on top of
them. Duplicate the sky image with Cmd/Ctrl+J and put it under the original sky. Than use the Move tool to
move it to the right. Make another copy and move it down. After that, merge the sky layers together and use
the Brush tool with a chalk brush to paint a seamless edge between all the sky parts.

04


MATCH THE ELEMENTS
Now it’s time to match the mountain with
the sky. Hit Cmd/Ctrl+B for Color Balance to match
the colours. Select Shadows and add a bit of cyan to
the mountain. Press OK and open the Hue/
Saturation dialog with Cmd/Ctrl+U. Go to the cyan
and blue channel and pull down the Saturation.
Create a new layer behind the mountain layer. Use
the Lasso tool to make a shape for the distant
mountains. Pick a shadow colour from the mountain
and fill the selection with this colour.

02


FIRST PHOTOBASH
The next step is the background. For a
better overview, create a group by clicking the group
icon in the Layers panel. To browse the photos you
want to use in the image, the best way is to use
Adobe Bridge or Adobe Mini Bridge. To activate the
Mini Bridge, go to File>Browse in Mini Bridge. When
you find the right images for the background,
double-click on the thumbnail in Mini Bridge to open
them. Use the Move tool to move the image into

(^01) your PSD file.
3D BLOCK SKETCH
Create a new document with a size of 5661 x 3669 pixels and
300dpi. You will start by using a 3D render. The 3D render was created
with Autodesk Maya and V-Ray. You can use other 3D programs and
renderers to create a similar image, like CINEMA 4D or Google
SketchUp. The 3D mesh will help to give you the basic composition,
perspective and lighting for the scene. For this painting, the 3D part was
completed in around two to three hours. Render out different passes
like Diffuse or RGB.
THE PHOTOREAL CONCEPT
WORK IN
PROGRESS
Progress 2: Using the photo
bashing technique
Progress 3: Painting on top
Progress 1: From 3D to 2D
The 3D mesh will help
to give you the basic
composition, perspective and
lighting for the scene
PHOTOMANIPULATION

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