A (98)

(Wang) #1
PREPARING THE BASE
FROM ELEMENTS IMPORT THE RENDER PASSES AND CUT OUT THE PLANES
TO FULL INTEGRATION

WORK IN
PROGRESS

Progress 1:
Improving the 3D renders

Progress 2:
Building the environment

Progress 3:
Final integrated image

01


RENDER IN PASSES
In order to have maximum control of the render, it’s
important to have the render in passes. This means having
at least the beauty pass and the reflection pass. Diffuse and
specular passes are also useful. Here we have provided
passes for the sunlight and bounce light from clouds.

02


IMPORT PASSES INTO PHOTOSHOP
Go to File>Scripts>Load files into stack. Select the
passes for the first plane, EF2000. This will load the passes
into the same PSD document along with the alpha channel.
Group these layers and do the same for the MiG-29. Ctrl/
right-click on the group and Duplicate Group into the EF2000
PSD. Duplicate the alpha channel for the MiG-29 as well.

03


CUT OUT THE PLANES
In the Channels tab,
select the alpha channel for the
first plane. Use Cmd/Ctrl+Shift+I
to invert the selection and delete
the black space from each layer
to isolate the render. On the main
beauty layer, use Layer>Matting>
Remove Black Matte to quickly
remove the black edge from the
render. Repeat this step for the
second plane.

3D AND PHOTOSHOP

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