A_P_TPC_Vol11_2015_

(nextflipdebug2) #1

GRASP ADVANCED BLEND MODE TECHNIQUES


11


LIGHT EFFECTS
It’s time to add light
effects. It’s important to add some
abstract lighting effects to your
scene to give it more life, so grab
the cosmic lights PNG pack
textures from psdbox.com. Take
‘16 neutron collision’, place it as
shown on the image and press
Cmd/Ctrl+U and change the Hue
Slider to make it blue, then
change the blend mode to Screen.
Next, we will add a lens flare
effect, also from the psdbox.com
optical flares pack. Take any lens
flare type you like and place it on
the brightest spot of the
background and change the blend
mode to Screen and turn down
Opacity to 60%.

10


ADJUST VALUES
Now we need to adjust the values. Since
our background is bright and is our light source, our
model should be dark because the light can’t reach
her. Only bounce light is illuminating her, so grab a
selection of our model by holding Cmd/Ctrl and click
on the layer, then create a new one above and fill it
with black using the Paint Bucket tool. Use
Cmd/Ctrl+D to release the selection. Turn down layer
opacity to 15% and create a mask and paint areas
like the face and hands to make them more visible,
then duplicate the layer. Right-click on the layer,
select Duplicate Layer, delete the mask, change
Opacity to 24% and blend mode to Overlay.

09


MODIFY HAIR
It’s time to modify the model’s hair to
make it more unique. Create a mask so as not to
go over the borders, select the model layer, hold
Cmd/Ctrl and click on the layer, it will give you a
selection. Next create a new layer above and click
on the Mask button below in the Layers palette.
Now change the layer’s blend mode to Overlay, and
with a Round brush and a red colour, paint over the
hair. Her original hair colour is brown, so the red
shouldn’t look artificial.

ENHANCE AND ADJUST
TWEAK COLOURS AND IMAGE ELEMENTS TO GET THE REQUIRED EFFECT

001 COLOUR
For a successful change of colour, your original hair should always be light; if
dark, the Overlay filter will not work

002 DIGITAL PAINTING
Adding a touch of digital painting to photomanipulations
is always a plus

003 REALISM
The SSS effect in hair gives more realism, but use it only according to
your light source

001

003

002

Since our background is


bright and is our light
source, our model should be

dark because the light can’t
reach her, only bounce light

is illuminating her


Next we need to add details, so select the Brush
tool (it is necessary for this step to have a pen tablet)
with a small Round brush, hold Alt to select the Eye
Dropper, select the colour you want and draw the
hair as shown on the image.
And finally create another layer, drag the hair
colour mask to it, change the blend mode to Linear
Dodge (Add) and by using a light red and Soft brush,
paint the edges to create an effect of SSS (sub
surface scattering).
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