March 2016 47
Padua is hardly
unfamiliar with
telling a story
through art, even if
Lovelace and Babbage
is her i rst graphic
novel; she works as a
visual ef ects anima-
tor on i lms like John
Carter and Clash of
the Titans. “Animation demands an unusual
mix of technical craftsmanship and creative free
play and a desire to constantly learn new things,”
she explains. “You may go from animating a
delicate dialogue performance one day to space-
ships colliding the next, so you need to be happy
diving into the mechanics of both. I’ve always
been interested in anatomy and how things
work, but also in storytelling—these two things
come together well in animation.”
Pictures and Words
Storytelling and art have been lovers for
centuries, even if we’ve tended to shame them
into tip-toed secrecy, relegating the most
beautiful illustrations to the world of picture
books and grade school story times. Would Art
Spiegelman’s Maus have been as profoundly
moving without his stark black lines to guide
the reader’s eye through the horror of the
Holocaust? Visual language is one we feel deeply.
Lemire agrees. “I employed two drawing
and storytelling styles with Underwater Welder,”
he says. “h e book follows a man who’s a welder
of a deep-sea rig in eastern Canada. His wife is
expecting their i rst child and his job comes to
represent the pressure of impending fatherhood.
When he (the protagonist) is on land, I used a
strict, 12-panel grid layout and black-and-white
artwork to represent the claustrophobia he was
feeling at home. When he dives below sea, I
ABOVE:This spread
from Lemire’s
Underwater Welder
demonstrates the
author’suseofink
washes to make an
aqueous appearance
for the scenes taking
place underwater.
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