GAME DEVELOPMENT REQUIRES A CREATIVE MIND AND ESSENTIAL PHOTOSHOP
SKILLS. KENNETH SHINABERY ASKS THE EXPERTS TO SHARE THEIR
PROFESSIONAL ADVICE, TOOLS AND TECHNIQUES FOR BUDDING GAMES ARTISTS
T
he gaming industry is one of the leading
employers of artists in the world. Artists
take on the challenges of creating concept
art, developing characters, designing
environments, conceptualising assets, crafting the
UI, rendering key art, producing trailers and more.
No matter what department you end up in,
whether you are working for a large studio or a
small indie, when developing a game you must be
able to work well in a team. Understanding that a
GAME ART
STUDIO SECRETS
FOR STUNNING
game is not developed overnight and that it goes
through several phases of production (not all of
which you’ll be privy to) is critical. And the game
development process often has short and highly
mobile deadlines, which require the ability to
work fast and make multiple iterations of the
same idea.
In this guide, artists from Crystal Dynamics,
Rovio, Saizen Media and Ars Thanea share their
key advice, learned through creating world-
renowned games like the Tomb Raider and Angry
Birds franchises. Learning from the top artists will
give you some insight as to what it takes to work
in the gaming industry, while giving you an idea of
what you need to do in order to become a
successful games artist. As Lara Croft says in Rise
Of The Tomb Raider, “For some, discovering the
secrets of the world is the only way to live.” So get
ready to enter the world of gaming and discover
the secrets to finding success!