Advanced_Photoshop_Issue_138_-_2015_UK_

(C. Jardin) #1
also save me a lot of time. For instance, I have an
action preset to colour fill.

WHAT WOULD YOU SAY IS THE MOST
IMPORTANT AREA TO FOCUS ON WHEN
CREATING AN ILLUSTRATION LIKE THIS?
Definition, definition, definition. All the elements
have to be pretty clear and easy to read. No part
can be weak. Despite the fact that this particular
project was about gross and dirty cars, there was
no reason to for the painting to be messy. Even the
dirt and worms should be adorable. Every element
should be easy to understand, despite being
damaged or rotten.

me a clear insight into the physics of light. The
3D technology adds elements like reflections,
opacity and subsurface scattering to the image
in order to produce a realistic effect.

WHICH PHOTOSHOP TOOLS DID YOU FIND
PARTICULARLY USEFUL WHEN APPLYING
YOUR EDITS?
To create my painting style, I use mask
selections, Quick Mask mode and layers. I also
tend to use blending modes, transparent pixels
and clipping masks. Not forgetting the classic
Pen tool and its selections feature – these two
are very important to my work. Action-set tools

WHAT TIPS OR TRICKS WOULD YOU OFFER
TO OTHER ARTISTS LOOKING TO CREATE A
SIMILAR EFFECT?
I think everyone has to look for their own way to
keep an organised workflow. To get a powerful
result, and a rich image with detail, your image
should have some kind of order and logical
progression. In Photoshop I work with many
layers, and try to keep the highest possible
definition whilst gaining control over my speed.
The main idea is to be able to manage every part,
to improve integration or contrast on the whole or
whatever is needed to achieve the desired effect
of the general composition.

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The specular lights are in a different
layer from the volume. This specific light helps to improve the idea of
volume and give an additional push of realism to the image

Enhance textures in every
possible element. The idea is that the picture is funny to look at in
every way. Caricaturing from an overall more general view, down
to the smallest elements

All the images have the same lighting, this is key when creating a
series of images. All should have a main warm light and an opposing
cold light helping to suggest volume and enhance certain textures

Sketches Base colours in each layer Adjusting colours and rendering volume Adding textures and refining shapes Final image

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