Advanced_Photoshop_Issue_138_-_2015_UK_

(C. Jardin) #1
5 TIPS FOR A
SEAMLESS WORKFLOW

14:00


BUSINESS DEVELOPMENT
Networking in the videogames
industry is often clustered around key trade shows. This
week we planned the talks we’ll be giving at upcoming
industry conferences Develop in Brighton and XDS in
Vancouver, where we’ll share how we created key
visuals for Marvel’s Guardians of the Galaxy.

16:00


CLIENT BRIEFING
Video conference call between our
team and the art directors at Warner Brothers to kick
off a new project. We often work with clients in the
USA, so Skype [has] become a [very] key part of our
day-to-day communications.

18:00


SUBMISSIONS
We send client’s regular artwork
submissions throughout the life of their project. This
allows them to see things move from sketch to final
polish, and helps head off any unexpected surprises.
Feedback from the USA then lands overnight, ready
for us to get onto in the morning.

All images: © Atomhawk Studios 2015

■ CUSTOMISE PHOTOSHOP
Photoshop is a versatile tool; it can be configured to suit your needs
and aid your workflow. This may be as simple as the layout of the
windows that work best for you, through to editing shortcuts.
■ ORGANISE YOUR FILES
Save your files regularly, keep them organised and back them up.
There’s nothing worse for professional relations than delivering the
wrong work. Back your files up using the cloud or external
hard drives.
■ FLIP THE CANVAS
You may think you have the right composition, but this is just your
eyes getting used to what you’re painting. If you flip the canvas
horizontally or vertically, your eyes pick up any compositional issues.
■ KEEP IT SEPARATE
It’s easy to get in to the habit of flattening layers, but this makes it
hard to adjust a composition later. Try to keep layers for foreground
and background elements separate, as well as characters or
key objects.
■ QUICK COLOUR
When moving from black and white to colour, use a Gradient Map
filter set to the Color blending mode to quickly experiment with
different colour palettes.

The Order 1866:cities in the style of AtomhawThe Orderk reimagined five iconic : 1886. The game is set in
an alternate history where technology has developed rapidly and mystical beasts abound

What really sets us apart is that we’re viewed by clients as an
indispensable part of their team. We’re not only providing great

images, we’re providing design thinking and creative leadership too


marketing images for Rumble Games’ KingRoad: Atomhawk created
epic online role-playing action game featuring key characters from the
troubled lands of Alderstone
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