MaximumPC 2004 08

(Dariusz) #1

Reviews


City of Heroes


Create your own superhero in this uniquely
entertaining MMORPG

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e’ve always wanted to be a superhero, the type of do-gooder who
can fly above the clouds, scale tall buildings, and terrify criminals
in dark alleys while our cape flows menacingly behind us. With City
of Heroes, we can finally perform all these feats and more—without any fear
that videos of us pretending to be a superhero will wind up on the Internet.
This comic book–oriented massively multiplayer game is a superhero sim
of sorts. You choose the type of hero you want to be and then set out to fight
crime and vanquish evil in a metropolis called Paragon City. We appreciate
that City of Heroes isn’t complex and that it doesn’t try to be. You simply cre-
ate your crime-fighting alter ego—you can be anyone from a cybernetically
enhanced martial artist to a mutant telepathic healer—outfit him, her, or it
with a variety of accessories, and then enter the city and start putting an
end to the evildoers.
Paragon City is full of life, both law-abiding and crime-loving. A variety
of missions are available for you to choose from. In some, you’ll hunt down
gang members in alleys; in others, you’ll battle super villains in their lairs.
Unfortunately, most of the missions boil down to the same beat-up-the-bad-
guys formula. Don’t get us wrong, we love beating up bad guys. But while
such straightforward action makes City of Heroes more accessible and
entertaining than most massively multiplayer games, a little more complexity
would hold our interest longer.
The controls are extremely intuitive and use the familiar WASD and
space bar combo we love so much. In addition to the standard kick and
punch fighting moves, each superhero has an array of special powers and
access to temporary power-ups called Inspirations. These added abili-

ties can turn the tide in battle by healing you, enhancing your strength, or
recharging your energy.
Unfortunately, as the game
stands now, you can only fight
alongside your human com-
padres, not against them. This
is frustrating—we want to be
able to prove our hero is the
best. We’ve read reports that
City of Villains, the upcoming
add-on to this game, will allow
such head-to-head play.
—E. WILL GREENWALD

City of Heroes is to other MMORPGs what comic books are to
novels. Not nearly as deep, but much easier to dive into.

Lineage II: The Chaotic Chronicle


An attractive MMORPG cookie that’s cut from the
same dough as most others

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ith Lineage II, developer NCSoft follows the standard point-and-click,
hack-and-slash formula of other MMORPGs like Everquest and Dark
Age of Camelot so religiously that although the game is hard to fault,
it feels completely uninspiring. In fact, Lineage II’s only glaring flaw is a lack of
innovation. Early on, players find themselves settling into the classic MMORPG
treadmill: fight monsters, get experience, get gold, level up, buy equipment.
Repeat. It’s a tried-and-true formula, but it feels a little long in the tooth.
Persistent players are promised a deeper and richer role-playing experi-
ence, where they can upgrade their class, craft items, form clans, siege
castles, and even raise their own dragon. But when you’re only at level 8 and
you’ve just killed your five-thousandth orc, you’ll wonder if it’s even worth it.
Lineage II includes all of the standard massively multiplayer staples.
Player-vs-player combat is supported, but it’s policed by a “karma” system
that turns excessive player-killers into vulnerable fugitives. Players can trade
items with other players, which creates a simple Everquest -like economy.
Equipment drops are extremely rare, though, and as of this review, the game’s
economy reflected this, with extremely high prices for all but the most basic
items. New players are forced to choose between Fighter and Mystic classes,
but can eventually customize their classes with specialized skills and class-
evolving quests.
The graphics appear colorful, lush, and well beyond our expectations of
an online-only RPG. In keeping with others of the genre, the world is large,
there are many different enemies to fight and items to use, and the sound
effects and music are well-produced.
Lineage II has great potential, and rewards hardcore players who stick

with it long enough to reap the
benefits at higher levels, but
non-fanatics of the genre will
probably have a hard time slog-
ging through it. Hopefully, future
revisions will take this into con-
sideration and make the early
stages more interesting.
—E. WILL GREENWALD

Be your own superhero. Tons of character options.
Huge cityscapes.

BATMAN

AQUAMAN
Lacks the depth of other MMORPGs. You can
only fight the AI. No capes!
$50, http://www.cityofheroes.com

MAXIMUMPC VERDICT 9


Great look, solid gameplay, and lots of potential for
hardcore characters.

FIREBALL

MAGIC MISSILE
Tedious treadmill-style play, and limited in lower
levels.
$50, http://www.lineage2.com

MAXIMUMPC VERDICT 7


 MAXIMUMPC AUGUST 2004


Lineage II looks good, but expect the same fights over and
over again.
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