How We Test
Real-world benchmarks. Real-world results
67
BEST OF THE BEST
High-end videocard:
ATI Radeon X1900 XTX
It’s faster than the competition and
smokes it in video quality to boot
Midrange videocard:
Leadtek WinFast 7800GT TDH
Extreme
Soundcard:
Creative Labs X-Fi Xtreme Music
Hard drive:
Western Digital WD400KD
External backup drive:
Western Digital Dual-Option Media
Center 320GB
Portable USB drive:
Seagate Portable External Hard
Drive 100GB
DVD burner:
Plextor PX-716A
Widescreen LCD monitor:
Dell 2405FPW
Desktop LCD monitor:
Samsung 940BF
Socket 939 Athlon 64 mobo:
Asus A8N32-SLI Deluxe
Socket 775 Pentium 4 mobo:
Asus P5ND32-SLI
Portable MP3 player:
Apple iPod
5.1 speakers:
M-Audio Studiophile LX4 5.1 (LX4
2.1 with 5.1 Expander System)
2.1 speakers:
M-Audio Studiophile LX4 2.1
Mid-tower case:
Lian Li PCV-1100
Full-tower case:
Silverstone TJ07
Games we are playing: City of
Villains, Battlefield 2, PerplexCity,
Need for Speed: Most Wanted
How to Read Our Benchmark Chart
Maximum PC’s test beds double as zero-point systems, against which all review systems
are compared. Here’s how to read our benchmark chart.
Our monthly category-by-category
list of our favorite products. New
products are in red.
C
omputer performance used to be mea-
sured with synthetic tests that had little or
no bearing on real-world performance. Even
worse, when hardware vendors started tailor-
ing their drivers for these synthetic tests, the
performance in actual games and applications
sometimes dropped.
At Maximum PC , our mantra for testing has
always been hreal-world.v We use tests that
rem ect tasks power users perform every single
day. With that in mind, here are the six real-
world benchmarks that we use to test every
system we review.
SYSmark2004 : This is the most compre-
hensive application benchmark available, using
no fewer than 19 applications to measure the
time it takes for the PC to complete to real-world
computer-intensive tasks. /ur SYSmark score is
a composite based on the time the test takes to
complete several different types of tasks.
Adobe Premiere Pro : The leading non-
linear digital-video editor has recently been
retooled with more support for multi-threading.
We take a raw A6I fi le, add several transi-
tions and a soundtrack, export it to a generic
MPE'- fi le, and then report the time the
script takes to complete.
Adobe Photoshop CS : We don’t subscribe
to Apple’s half-baked idea that running one fi lter
test in Photoshop , in one certain way, at a partic-
ular time of day provides an accurate measure of
performance. Instead, we take a high-resolution
image and throw it through just about every fi lter
available in Photoshop CS at it. /ur score is the
time it takes for the script to complete.
Divx Encode : 6ideo encoding is today’s
time-suck. We transcode a short movie stored
on the hard drive from MPE'- to Divx using
#1 DVD Ripper. We report the length of time the
process takes to complete.
3DMark05 : After ranting about real-world
tests, you might be surprised to fi nd this hsyn-
theticv graphics test in our suite. 3DMark05 ,
however, has proved to be the standard by
which graphics cards and PCs that run them
are judged. Instead of reporting a meaning-
less composite score, we run the third test at
10x10 with x antialiasing and x aniso-
tropic fi ltering, then report the frame rate. /ur
zero-point system with SLI can’t even break 0
frames per second.
Doom 3 : Id’s hugely popular game is a dark,
scary, and serious test of PC horsepower.
We run this game with x antialiasing and x
anisotropic fi ltering, at 100x100 resolution,
and report the frame rate.
BENCHMARKS
SYS mark 2004 201
ZERO POINT SCORES
Premiere Pro^620 sec
Photoshop CS 286 sec
Divx Encode 1812 sec
3D Mark05 29.3 fps
Doom 3 77. 1 fps
0 1 0% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Our zero-point reference systems uses a 2.6GHz Athlon 64 FX-55, 2GB of DDR400 Crucial Ballistix RAM,
two nVidia GeForce 6800 Ultra cards in SLI, a Maxtor 250GB DiamondMax10, a Sound Blaster Audigy 2
ZS, a PC Power and Cooling TurboCool 510 Deluxe Express, and Windows XP Pro with SP2.
The scores achieved by our zero-point system are noted
in this column. They remain the same, month in, month
out, until we decide to update our zero-point.
The actual
scores achieved
by the system
being reviewed.
The bar graph indicates how much faster
the review system performed in respect
to the zero-point system. If a system
exceeds the zero-point performance by
more than 100 percent, the graph will
show a full-width bar and a plus sign.
The names
of the actual
benchmarks
used.
Every month we remind readers of our
key zero-point components.
216
494 sec
362 sec (-20.99%)
1635 sec
82 fps
Premiere ProPremiere Pro
PPhotoshop CS
60%
62.3 fps (112.63%)
APRIL 2006 MA XIMUMPC