MaximumPC 2007 09

(Dariusz) #1

 MAMAMAXIMXIMXIMXIMUUUUMMPPPCCSEPTEMBER 2007


C


ooler Master’s Cosmos ($200, http://www.coolermaster-usa.com) is one
of the nicest chassis we’ve ever tested, and that’s saying a lot,
considering the bounty of enclosures we get in the Lab every
month. CM certainly covered the bases with this one, as nearly every-
thing is customized or customizable.
The front panel’s smooth, black door gives way to fi ve grilled bay
covers, which pop out with ease. You don’t need a screwdriver to
install any 5.25-inch peripherals into the slots; the case’s proprietary
mechanisms—simple push-button locking devices—make the process
exceedingly simple.
Since we like our Dream Machine to look clean, we applaud Cooler
Master’s foresight when it comes to cable management. From the pull-
out hard drive bays to the design of the motherboard backboard, this
case is built to be neat and tidy. Heck, the Cosmos even comes with
handles on both the top and bottom that give the case a fresh style,
assist in transportation, and improve airfl ow (by lifting the case’s inlets
off your sweet shag carpet).

CASE


Cooler Master Cosmos


Simplicity meets sexy in Cooler Master’s chassis


INPUT DEVICES


W


e could have picked a newfangled wireless keyboard
for the ’07 Dream Machine and some sort of crazy
three-dimensional mouse, but instead we went back to
basics. With variable sensitivity, four easy-access buttons, and a
tilting scroll wheel, Logitech’s second-generation G5 ($70, http://www.
logitech.com) is the ultimate take-no-prisoners gaming mouse.
And our keyboard—the Keytronic Classic-U2, in black
($45, http://www.keytronic.com)—is just that, a classic. With superb
key action and an incredible lifetime warranty, it’s hard to
pass up. If we were weak-wristed and in need of ergonomic
support, we’d pick up Microsoft’s Natural Keyboard 4000
instead, which remains our favorite orthopedic model.

Keytronic Classic-U2 Keyboard


and Logitech G5 Version 2


Without kick-ass input devices, our Dream
Machine would be a wrist-crippling nightmare

OPERATING SYSTEMS


W


e’ve included Windows XP on every Dream
Machine since 2001 because it’s fast and reliable,
and we’re extremely comfortable with it. This year,
we’re including Vista on the second partition of our Dream
Machine in the hope that it will grow to fi ll Windows XP’s
mighty shoes during the course of this rig’s life.
Gaming is, of course, our main reason for dual-boot-
ing this year. While the meager selection of Vista-only
titles out now doesn’t inspire us—Shadowrun and Halo
2, pshaw—the future holds much promise. We can hardly
wait for the DirectX 10 goodness coming down the pike in
games like Crysis and Hellgate: London.

Windows XP Professional and


Windows Vista Ultimate


Vista’s not ready for full-time use, but a dual
boot means it’s ready when the time calls for it

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