Character
Level
— — — — — — — — — — — — — — Challenge Rating — — — — — — — — —
— — — — —
1/8 1/4 1/2 1 2 3 4 5 6 7 8 9 10
10th 1:12 1:12 1:10 1:5 1:2 1:1 1:1 2:1 2:1 3:1 4:1 5:1 6:1
Multiple Monsters: 11th–15th Level
Character
Level
— — — — — — — — — — — — — — — — Challenge Rating — — — — — — —
— — — — — — — — —
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
11th 1:6 1:3 1:2 1:1 2:1 2:1 2:1 3:1 4:1 5:1 6:1 — — — —
12th 1:8 1:3 1:2 1:1 1:1 2:1 2:1 3:1 3:1 4:1 5:1 6:1 — — —
13th 1:9 1:4 1:2 1:2 1:1 1:1 2:1 2:1 3:1 3:1 4:1 5:1 6:1 — —
14th 1:10 1:4 1:3 1:2 1:1 1:1 2:1 2:1 3:1 3:1 4:1 4:1 5:1 6:1 —
15th 1:12 1:5 1:3 1:2 1:1 1:1 1:1 2:1 2:1 3:1 3:1 4:1 5:1 5:1 6:1
Multiple Monsters: 16th–20th Level
Character
Level
— — — — — — — — — — — — — — — — — — — — Challenge Rating — — —
— — — — — — — — — — — — — — — — —
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
16th 1:5 1:3 1:2 1:1 1:1 1:1 2:1 2:1 2:1 3:1 4:1 4:1 5:1 5:1 6:1 — — — —
17th 1:7 1:4 1:3 1:2 1:1 1:1 1:1 2:1 2:1 2:1 3:1 3:1 4:1 4:1 5:1 6:1 — — —
18th 1:7 1:5 1:3 1:2 1:1 1:1 1:1 2:1 2:1 2:1 3:1 3:1 4:1 4:1 5:1 6:1 6:1 — —
19th 1:8 1:5 1:3 1:2 1:2 1:1 1:1 1:1 2:1 2:1 2:1 3:1 3:1 4:1 4:1 5:1 6:1 6:1 —
20th 1:9 1:6 1:4 1:2 1:2 1:1 1:1 1:1 1:1 2:1 2:1 2:1 3:1 3:1 4:1 4:1 5:1 5:1 6:1
Step 5: Add Flavor
The events that unfold during an encounter have to do with a lot more than swinging weapons
and casting spells. The most interesting confrontations also take into account the personality or
behavior of the monsters, perhaps determining whether they can be communicated with or
whether they’re all acting in concert. Other possible factors include the nature of the physical
environment, such as whether it includes obstacles or other features that might come into play,
and the ever-present possibility of something unexpected taking place.
If you already have ideas for how to flesh out your encounter in these ways, go right ahead and
finish your creation. Otherwise, take a look at the following sections for some basic advice on
adding flavor elements to the simple mechanics of the fight.