PlayStation Magazine UK - 12.2019

(vip2019) #1
041

PREVIEW


Strands, sticks, ropes, knots – but
what does it all mean? Well, it’s all
actually simpler than you might
think. With the game releasing not
long after this issue is on shelves,
the mists have cleared over what
Death Stranding actually is – though as players
worldwide help Sam Bridges (Norman Reedus) on
his mission, it will take a little while for everyone
to uncover the best ways to assist each other.

That game-spanning mission sees Sam trekking
from the east coast of a ruined United States to
the west, connecting ‘strands’ (lines of trade and
communication) to ‘knots’ (Prepper stations and
settlements) along the way. We see this in action
as Sam sets out from Capital Knot City to Port
Knot City in order to deliver some sperm and eggs
(for reasons unknown – but it might be linked to
the Bridge Babies for, er, obvious reasons). Making
deliveries gets you Likes, and strengthens the strand
for that location. The sensor hooked up to your
own BB tracks your delivery destinations, including
terrain height, through a compass view. On the map
you can plot routes that have multiple waypoints in
order to circumnavigate tricky areas.

KNOT A PROBLEM
Trekking that distance is time-consuming, arduous,
and dangerous – but made much less so by other
players helping out along the way. As long as you
have an area of the map connected to the chiral

DEATH


STRANDING


Delivering the goods


FORMAT PS4 / ETA 8 NOV
PUB SONY / DEV KOJIMA PRODUCTIONS

“TREKKING IS


TIME-CONSUMING,


ARDUOUS, AND


DANGEROUS.”

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