PlayStation Magazine UK - 12.2019

(vip2019) #1
97

W


e’ve no doubt the
DualShock-passing Movie
Night mode will be getting
a lot of play this Halloween but Man
Of Medan’s two-player, shared
story mode is where the game
really comes into its own. The
lack of accommodation for player
communication outside gameplay
is an asset as there’s a pleasing
tension to playing against the
choices of a friend online.
On the other hand, as each
player can be shown wildly
different scenes (some of which
don’t appear at all in the single-
player modes), keeping your pal on
the line doesn’t detract from the
spooky proceedings either. Let’s
just say hearing them yelling “OH
*BLORP*” and not immediately
knowing why is a type of scare we
can get behind.

While other modes can feel slow,
playing this as a game of two
halves showcases its best side.
One for you and your first mate
this Halloween. Jess Kinghorn

INFO
FORMATPS4 VERDICT
PUBBANDAI NAMCO
DEVSUPERMASSIVE
GAMES
REVIEW#167, 7/10

O


ffline Wreckfest likes to
make you wait. And wait.
It has longer loading times
than post-Brexit Dover. Going
online there’s still a delay before
things rev up, but once you’ve
made it into a lobby races (and
utter carnage) tend to come at
a steady pace. This crash and
burnout racer is that rarest of
games; it’s one that’s better
online than off.
Wreckfest performs well too,
with very little stuttering and few
framerate drops. Netcode aside,
it’s the destruction derby of fun
that will keep you playing, earning
credits and XP to unlock new cars
to trash. You will need to get used
to jokers who would rather crash
than win, often hunting lower
classes for points. But we guess
that’s all part of the fun.

Some of the game’s offline
peccadilloes remain, but online
Wreckfest proves a fun and
frantic alternative to more
serious racers. Ian Dean

INFO

VERDICT

FORMATPS4
PUBTHQ NORDIC
DEVBUGBEAR
ENTERTAINMENT
REVIEW167, 7/10

For cosmic cartographers, botanists,
zoologists, and those just looking to
dig really big holes in far-off worlds,
Beyond enriches No Man’s Sky. Great
PS VR support too. Phil Iwaniuk

VERDICT

know – universe-sized, the chance of
bumping into other players by accident
is probably roughly equivalent to being
jolted by a lightning bolt into the path of
a winning lottery ticket as it flutters
through the air, but the promise to
include it was made many moons ago
and now, like so many others, it’s
eventually been ticked off the list. You
can even see people’s ship
customisations if you do cross paths.
PS VR players now get
full functionality and
seamless switching
between VR and screen,
not to mention multiplayer
across screen and VR
players. No Man’s Sky has
become incredibly feature-rich in
the fullness of time, and however
you felt at launch you’ve got to hand it
to Hello Games for its persistent and
substantial updates in the interim.

A ship-shape date
with death for two

Crushing it online


The Dark Pictures


Anthology:


Man Of Medan


Wreckfest


DEAD STAR
Beyond’s release hasn’t been
entirely without incident.
Several reports have surfaced
detailing missing, er, star
systems since the update.
Quite a thing to mislay.

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