The Hollywood Reporter - 21.08.2019

(Ron) #1

THE HOLLYWOOD REPORTER 37 AUGUST 21, 2019


T


he future of filmmaking is
unfolding in a drab office
park near a Whole Foods
in Playa Vista. It’s where Jon
Favreau assembled this summer’s
$1.5 billion-grossing The Lion
King using a gaming engine and a
warehouse of cutting-edge artists
and technicians, and it’s where
the actor-writer-director-pro-
ducer is sketching out season two
of The Mandalorian, a Star Wars
TV series set to debut Nov. 12
on the new Disney+ streaming
service (and to be teased at the
D23 conference Aug. 23). Favreau,
52, invited THR to a conference
room lined with pictures of
Tatooine’s finest to unveil his
new endeavor, Golem Creations,
named for the man-made crea-
ture from folk lore that represents
an artistic creation brought to life
by magic. It’s a logical next step
for a multihyphenate who, since
writing and starring in Swingers
in 1996, has carved out a unique
(and lucrative) niche combin-
ing storytelling and technology,
launching the Marvel Cinematic
Universe with the tech-heavy
Iron Man and developing immer-
sive video walls to use with live
actors on Mandalorian. A mar-
ried father of three teens (wife
Joya is a physician), Favreau still
acts (Spider-Man: Far From Home
recently passed $1 billion) and
is making an Apple docuseries
featuring dinosaurs, the VR expe-
rience Gnomes + Goblins as well as
the Alien Xmas stop-motion ani-
mation special for Netflix, which
airs his Chef Show.

What is the focus of the new venture?
A lot of it is focusing on the
opportunities that new produc-
tion technologies have to offer

and also what technology offers
in the form of platforms, distri-
bution. It could be anything from
The Mandalorian, where we’re
using game engine technology,
virtual camerawork and virtual
production that we developed
on Lion King, applying those
learnings to designing a project
where you could use virtual sets
and virtual set extensions using
real-time rendering, which is
something that people talk about
but we’re the first to apply it.

There will be people who hear “digi-
tal production” on The Mandalorian
and think, “We saw the Star Wars
prequels, and they didn’t look very
good.” How is this different?
Well, I would argue that the
prequels are — and [George]
Lucas in general is — the bed-
rock that all of this is built on.
He is the first person that had
digital photography, first to do
completely CG characters. Not to
mention EditDroid, which turned
into Avid, Pixar was spawned
out of their laboratories there at
Lucasfilm, so he is arguably the
center of the Big Bang for every-
thing that I’m doing.

So the answer is this is 20 years
later than the prequels?
This is 20 years later, and also
there’s been a democratiza-
tion of the skill set too. When
George came to our set on The
Mandalorian, he said, “Oh, we did
this,” and what he meant was,
“We had greenscreen and we were
building small sets and expand-
ing upon it.” Now we have video
walls, NVIDIA video cards that
allow a refresh rate that allows
you to do in-camera effects, we’re
in there taking advantage of the
cutting-edge stuff.

People might assume that Disney
asked you to figure out what Star
Wars looks like on TV, but you came
to them.
I wrote four of the episodes before
I even had a deal. When I was
working on Lion King, it was a full-
time job, but there was a lot of
time when I just had to be avail-
able for three very focused hours
a day. The TV model allowed me
to be an executive producer [on
Mandalorian], which allowed me
to, on my own time, write every-
thing. It’s a lot like being a chef.
You write the menu, you staff up
with people who are great at what
they do, you help guide the people
who are actually cooking the food,
working the line and then at the
end, you plate.

So that’s why you didn’t direct
the episodes?
That’s why it worked well for
Disney. Plus, Disney+ is emerg-
ing and there’s an opportunity
to tell a story that’s bigger than
television, but you don’t have
the same expectations of a big
holiday release.

But Bob Iger says Disney+
is the future of the company. So
there is some pressure on this
anchor show.

This feels to me like when we
made Iron Man. It didn’t feel
like the future of Marvel was
resting on it, [even though] the
future of Marvel was resting on
it because if we failed they would
have lost their characters that
were collateral.

How do you think the current
entertainment ecosystem
is positioned in the competitive
landscape that includes
Facebook, Fortnite and all the
others battling for attention?
We have to be very keyed into
what people really want. My com-
pany is called Golem Creations
because the Golem could be used
to protect the village or you could
lose control and it rampages.
Technology is that way.

Do you think companies like
Disney are getting too big and
too powerful?
Compared to who, Amazon?

Compared to where it was 10,
15 years ago. There’s leverage and
a balance of power that impacts
creative people.
But also there are new people
who are financing things. I
couldn’t make a documentary
with Apple 10 years ago. I couldn’t
do a cooking show as director
and on-camera talent for Netflix.
Even talking to somebody like
Quibi about doing shortform stop
motion, working with Netflix
on a stop-motion Christmas
special. Yes, it’s consolidation,
certainly of IP with Disney, but
Disney is finding themselves in
a position where they have to
be competitive with companies
that are playing by a different
set of rules in the financial space
because they’re tech companies
and growth companies.

Have you talked to Downey
about his post-Marvel life? What
is he thinking?
I don’t know what he’s thinking,
but he’d better direct. Otherwise,
I’m not going to be his friend
anymore. He’s the star of the
biggest movie of all time. He did
it. So now, you’d better do stuff
you love.

Interview edited for length
and clarity.

Character
models from the
Favreau-produced
The Mandalorian,
the Star Wars series
that premieres
on Disney+ in
November.

RÉSUMÉ
CURRENT TITLE
Actor, writer, director,
producer and principal,
Golem Creations
BIG HIT
As a director, The Lion King
($1.44 billion global); as
a star, Avengers: Endgame
($2.8 billion global)

Favreau hands
out these “challenge
coins” to the cast
and crew on all of his
projects: “I’ve been
making them since
Iron Man 2.”

GROOMING BY MAKIKO NARA AT WALTER SCHUPFER MANAGEMENT.

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