Assembly Language for Beginners

(nextflipdebug2) #1
3.18. C++
element 0: 1
element 1: 2
_Myfirst=0x8257028, _Mylast=0x8257034, _Myend=0x8257038
size=3, capacity=4
element 0: 1
element 1: 2
element 2: 3
_Myfirst=0x8257028, _Mylast=0x8257038, _Myend=0x8257038
size=4, capacity=4
element 0: 1
element 1: 2
element 2: 3
element 3: 4
_Myfirst=0x8257040, _Mylast=0x8257050, _Myend=0x8257058
size=4, capacity=6
element 0: 1
element 1: 2
element 2: 3
element 3: 4
_Myfirst=0x8257040, _Mylast=0x8257054, _Myend=0x8257058
size=5, capacity=6
element 0: 1
element 1: 2
element 2: 3
element 3: 4
element 4: 5
_Myfirst=0x8257040, _Mylast=0x8257058, _Myend=0x8257058
size=6, capacity=6
element 0: 1
element 1: 2
element 2: 3
element 3: 4
element 4: 5
element 5: 6
6
0

We can spot that the buffer size grows in a different way that in MSVC.

Simple experimentation shows that in MSVC’s implementation the buffer grows by ~50% each time it
needs to be enlarged, while GCC’s code enlarges it by 100% each time, i.e., doubles it.

std::map and std::set

The binary tree is another fundamental data structure.

As its name states, this is a tree where each node has at most 2 links to other nodes. Each node has key
and/or value:std::setprovides only key at each node,std::mapprovides both key and value at each
node.

Binary trees are usually the structure used in the implementation of “dictionaries” of key-values (AKA
“associative arrays”).


There are at least three important properties that a binary trees has:


  • All keys are always stored in sorted form.

  • Keys of any types can be stored easily. Binary tree algorithms are unaware of the key’s type, only a
    key comparison function is required.

  • Finding a specific key is relatively fast in comparison with lists and arrays.


Here is a very simple example: let’s store these numbers in a binary tree: 0, 1, 2, 3, 5, 6, 9, 10, 11, 12,
20, 99, 100, 101, 107, 1001, 1010.
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