The New York Times - 06.08.2019

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THE NEW YORK TIMES NATIONALTUESDAY, AUGUST 6, 2019 N A

El Paso and Dayton Shootings


After two mass shootings over
the weekend that killed 31 people
and wounded dozens more, pow-
erful Republicans, including the
president, blamed an old boogey-
man: video games.
“We must stop the glorification
of violence in our society,” Presi-
dent Trump said Monday in a
White House address on the
shootings. “This includes the
gruesome and grisly video games
that are now commonplace.”
Mr. Trump’s words echoed
those of Dan Patrick, the lieuten-
ant governor of Texas, and Kevin
McCarthy, the Republican House
minority leader. In an appearance
on “Fox & Friends” on Sunday
morning, Mr. Patrick implored the
federal government to “do some-
thing about the video game indus-
try.”
“We’ve watched from studies,
shown before, what it does to indi-
viduals, and you look at these pho-
tos of how it took place, you can
see the actions within video
games and others,” Mr. McCarthy
added on a different Fox show.
Armed with little and often un-
convincing evidence, politicians
have blamed violence on video
games for decades. Their rhetoric
quickly ramped up in the 1990s, af-
ter games like Wolfenstein 3D and
Doom popularized the genre of vi-
olent first-person shooting games.
Since then, video games have
been blamed for shootings at Col-
umbine High School in 1999 and at
Marjory Stoneman Douglas High
School in 2018, and many others in
between.
Researchers have extensively
studied whether there is a causal
link between video games and vio-
lent behavior, and while there isn’t
quite a consensus, there is broad
agreement that no such link ex-
ists.
According to a policy statement
from the media psychology divi-
sion of the American Psychologi-
cal Association, “Scant evidence
has emerged that makes any
causal or correlational connection
between playing violent video
games and actually committing
violent activities.”
Chris Ferguson, a psychology
professor at Stetson University,


led the committee that developed
the policy statement. In an inter-
view Monday, he said the evi-
dence was clear that violent video
games are not a risk factor for se-
rious acts of aggression. Neither
are violent movies, nor other
forms of media.
“The data on bananas causing
suicide is about as conclusive,” Dr.
Ferguson said. “Literally. The
numbers work out about the
same.”
The Supreme Court has also re-
jected the idea. In 2011, striking
down a California law that banned
the sale of some violent video
games to children, the court sav-
aged the evidence California mus-
tered in support of its law.
“These studies have been re-
jected by every court to consider
them, and with good reason: They
do not prove that violent video
games causeminors to actag-
gressively,” Antonin Scalia wrote
in the majority opinion. He added:
“They show at best some correla-
tion between exposure to violent
entertainment and minuscule
real-world effects, such as chil-
dren’s feeling more aggressive or
making louder noises in the few
minutes after playing a violent
game than after playing a nonvio-
lent game.”
If video games did indeed cause
some mass shootings, one might
expect such events to be common
in Japan or South Korea. Both
countries spend more per capita
on video games than the United
States, according to Newzoo, and
have huge video game communi-
ties. Japan is home to video game
makers like Nintendo, Sega and
Sony, while South Korea has a
highly developed competitive vid-
eo gaming industry.
But Japan and South Korea —
both of which have very strict
laws limiting gun ownership —
have among the lowest rates of vi-
olent crime in the world, and mass
casualty events are quite rare.
Mr. Trump’s administration
studied the issue previously and
came to no significant conclusion
about connections between mass
shootings and violent video
games.
After last year’s shooting at
Marjory Stoneman Douglas High
School, the Trump administration

convened a federal commission on
school safety. The commission’s fi-
nal report played down the role of
guns in school shootings. Instead,
it called for improving mental
health services, training school
employees in firearm use and
rolling back rules developed dur-
ing the Obama administration
that were aimed at ensuring that
minority children weren’t unfairly
disciplined by schools.
The commission’s 180-page re-
port devotes a chapter to what it
calls “violent entertainment,” in-
cluding video games. After hear-
ing from a variety of researchers
and other experts, the commis-
sion recommended that state and
local educational agencies have
internet safety measures in place
and that the enforcers of volun-
tary ratings systems — such as
the Motion Picture Association of
America’s practice of assigning
ratings like PG-13 or R to movies
— review and improve their poli-
cies.
It made no specific recommen-
dation in regards to video games.
In some cases, the perpetrators
of mass shootings are quite clear
about their motivations. On Satur-
day, a 2,300-word manifesto ap-

peared online minutes before the
shooting in El Paso, Tex., in which
21 people were killed. The second
line of the hate-filled, anti-immi-
grant manifesto says the attack
“is a response to the Hispanic in-
vasion of Texas.”
Law enforcement officials were
investigating whether it was writ-
ten by the shooter. They were in-
terviewing the suspect, Patrick
Crusius, a 21-year-old white man
who lived about a 10-hour drive
from the Walmart where the
shooting took place.
Video games are, however,
mentioned in the manifesto.
“Don’t attack heavily guarded ar-
eas to fulfill your super soldier
COD fantasy,” it advised, referring
to the popular Call of Duty fran-
chise of games in which players
usually embody the roles of sol-
diers.
People who commit mass shoot-
ings sometimes identify as video
gamers, but James Ivory, who
studies media and video games at
Virginia Tech, advised awareness
of the base rate effect. Of course
some mass shooters will have
played violent video games, he
said — video games are ubiqui-
tous in society, especially among

men, who are much more likely to
commit mass shootings.
“It is very similar to saying the
perpetrator wears shoes,” Dr.
Ivory explained. “They do, but so
do their peers in the general popu-
lation.”
Researchers have some good
data on what causes people to
commit violent crime, but much
less data on what causes them to
commit mass shootings, in large
part because they happen rela-
tively infrequently.
There is no universally ac-
cepted definition for what consti-
tutes a mass shooting. For a long
time, the F.B.I. considered it to be
a single shooting in which four or
more people were killed. By that
definition, a handful occur in the
United States each year. Using a
definition with fewer victims, or
including those injured but not
killed, a few hundred occur each
year.
Either count pales in compari-
son to the one million other violent
crimes reported each year.
While cautioning that he was
hesitant to imply that most mass
shooters fit a specific profile, Dr.
Ferguson listed some commonal-

ities. They tend to have mental
health problems, sometimes undi-
agnosed, and a history of antiso-
cial behavior, have often come to
the attention of law enforcement
or other authorities and are what
criminologists call “injustice col-
lectors,” he said.
“The problem is, you could take
that profile and collect 500,
people that fit,” he said. “There are
a lot of angry jerks out there that
don’t go on to commit mass shoot-
ings.”
Violent video games are much
more likely to be trotted out as an
excuse, however, in certain situa-
tions. For a forthcoming study, Dr.
Ivory and his colleagues studied
6,814 news accounts of mass
shootings. They found that in cov-
erage of mass school shootings
specifically, video games were
more than eight times as likely to
be brought up when the shooter
was white than when the shooter
was black.
“We should think about when
we are more comfortable looking
for something else to blame,” he
said, adding, “I haven’t heard any
senators talk about video games
when an immigrant commits a
crime.”

Video Games Get Blame,


Despite Lack of Evidence


By KEVIN DRAPER

An ad at the E3 video game convention in Los Angeles in June. Politicians have tried for decades to tie video games to violence.

CHRISTIAN PETERSEN/GETTY IMAGES

WASHINGTON — President
Trump’s re-election campaign has
harnessed Facebook advertising
to push the idea of an “invasion” at
the southern border, amplifying
the fear-inducing language about
immigrants that he has also
voiced at campaign rallies and on
Twitter.
Since January, Mr. Trump’s re-
election campaign has posted
more than 2,000 ads on Facebook
that include the word “invasion”
— part of a barrage of advertising
focused on immigration, a domi-
nant theme of his re-election mes-
saging. A review of Mr. Trump’s
tweets also found repeated refer-
ences to an “invasion,” while his
2016 campaign advertising heav-
ily featured dark warnings about
immigrants breaching America’s
borders.
Mr. Trump’s language on immi-
gration — particularly his use of
the word “invasion” — is under
scrutiny after the mass shooting
in El Paso on Saturday. The sus-
pect in that shooting, which left 22
people dead, appeared to be the
author of a manifesto declaring
that “this attack is a response to
the Hispanic invasion of Texas.”
Divisive and often false claims
about undocumented immigrants
have been a cornerstone of Mr.
Trump’s political strategy for
years, from the “build the wall”
chants at his 2016 campaign ral-
lies to his warnings about a mi-
grant caravan ahead of the 2018
midterm elections.
In his re-election campaign, Mr.
Trump has spent an estimated
$1.25 million on Facebook ads
about immigration since late
March, according to data from
Bully Pulpit Interactive, a Demo-
cratic communications firm that is
tracking the digital political ad-
vertising of presidential candi-
dates. Those ads represent a sig-
nificant portion of the roughly $5.
million that Mr. Trump has spent
on Facebook advertising during
that period.
Most of the “invasion” ads be-
gan running between January and
March, though a few dozen began
running in May. Many of the ads
began with a blunt message —
“We have an INVASION!” — and
went on to say, “It’s CRITICAL
that we STOP THE INVASION.”
Mr. Trump’s campaign, like
other advertisers, runs many dif-
ferent Facebook ads using text or
visuals that vary. Ads with the


word “invasion” make up a small
portion of the ads the Trump cam-
paign has run on Facebook this
year. (Facebook’s archive of politi-
cal ads, which dates back to May
2018, says it contains about
240,000 Trump ads.)
There is no evidence that Mr.
Trump’s Facebook ads directly in-
fluenced the author of the mani-
festo, who wrote that his views
“predate Trump” and posted the
document on 8chan, an online for-
um known as a haven for extre-
mists. But Mr. Trump, through his
speeches, tweets and campaign
ads, has elevated the idea of an
“invasion,” once a fringe view of-
ten espoused by white national-

ists, into the public discourse.
Some other Republican candi-
dates have echoed Mr. Trump’s
language in their own ads. “Let’s
call this what it is — an invasion of
our country,” read a recent Face-
book ad for Tommy Tuberville, a
former Auburn football coach who
is running for Senate in Alabama.
Other Republicans who have used
the word “invasion” in Facebook
ads include a candidate for gover-
nor in West Virginia and a candi-
date for Senate in North Carolina.
The cognitive linguist George
Lakoff said the word “invasion”
was a potent one for Mr. Trump to
use because of what it allowed him
to communicate. “If you’re invad-

ed, you’re invaded by an enemy,”
he said. “An invasion says that you
can be taken over inside your own
country and harmed, and that you
can be ruled by people from the
outside.”
Mr. Lakoff added: “When he’s
saying ‘invasion,’ he’s saying all of
those things. But they’re uncon-
scious. They’re automatic.
They’re built into the word ‘inva-
sion.’ ”
For the writer of the manifesto,
the concept of an “invasion” had
an additional, racist meaning: He
promoted a conspiracy theory
called “the great replacement,”
which claims that an effort is un-
derway to replace white people
with nonwhite people.
Democratic candidates for
president blamed Mr. Trump for
helping spread such views.
“White supremacy is not a mental
illness,” Senator Elizabeth War-
ren of Massachusetts said on
Monday. “We need to call it what it
is: Domestic terrorism. And we
need to call out Donald Trump for
amplifying these deadly ideolo-
gies.”
But the radio host Rush Lim-
baugh attacked Democrats and
the news media on Monday for
pointing the finger at conserva-
tives like him. “We’re sick and
tired every time this happens,
people that we believe in being
blamed for it,” he said. “We’re sick
of it. None of us pulled the trigger,

none of us want these things to
happen, and yet we turn on the
media and that’s what we hear.”
Stoking fear about immigrants
has been central to the Trump
campaign’s advertising strategy
since it first began airing political
commercials during the 2016 race.
The campaign’s first ad of that
election focused on “radical Is-
lamic terrorism” in the wake of the
mass shooting in San Bernardino,
Calif., with footage of people
seemingly flooding across a bor-
der. (The footage was from Moroc-
co, not the United States.) Mr.
Trump also proposed a “total and
complete shutdown of Muslims
entering the United States” after
the attack.
Scenes evoking illegal immigra-
tion became common during the
2016 effort, and Mr. Trump
painted a picture of an America
overwhelmed by immigrants.
“We don’t have a country right
now,” he said in footage shown in
one ad. “We have people pouring
in, they’re pouring in, and they’re
doing tremendous damage.”
The use of alarmist language
and imagery about immigrants
has a history in the modern Re-
publican Party that dates back to
the divisive political battles over
illegal immigration in the 1990s.
One of the most infamous depic-
tions of migrants as a threat came
from a 1994 ad from Gov. Pete Wil-
son of California that showed a

group of people rushing through a
border crossing. “They keep com-
ing,” the announcer said.
Since then, images of shadowy
figures climbing fences or prowl-
ing around in the dark have been a
staple of Republican campaign
ads, often used by candidates
whose districts and states are far
from any border. In 2014, for ex-
ample, Senator Pat Roberts of
Kansas ran an ad that was typical
of the Republican messaging at
the time, warning of “a border cri-
sis” that was “taking jobs away
from Kansans.”
Mr. Trump’s takeover of the
party gave those kinds of mes-
sages a higher platform and a
larger mouthpiece as conserva-
tive media outlets like Fox News
amplified his words.
He seized on the “invasion” im-
agery again in the run-up to the
2018 midterm elections, when he
claimed without evidence that a
caravan of migrants making its
way north toward the border had
been infiltrated by “criminals and
unknown Middle Easterners.”
The president and fellow Re-
publicans warned of waves of vio-
lence, drugs and crime that
awaited the country if it were led
by Democrats, who were por-
trayed as supporting policies that
would weaken national security.
That effort did not have the de-
sired effect, as Republicans lost
control of the House.
Customs and Border Protection
recorded more than 144,000 ar-
rests at the southwestern border
in May, the highest monthly total
in 13 years. Arrests declined by 28
percent in June and were ex-
pected to continue to fall through
July, according to officials in the
Department of Homeland Securi-
ty.
The estimated $1.25 million that
the Trump campaign has spent on
immigration ads on Facebook
since late March is a significant
sum when compared with the
amount of money the Democratic
presidential candidates are
spending on Facebook ads. (The
spending figures include both
Facebook and Instagram.)
Over the same period, no Dem-
ocratic candidate spent more than
$2.1 million on Facebook ads, ac-
cording to Bully Pulpit; only Sena-
tor Kirsten Gillibrand of New York
and former Vice President Joseph
R. Biden Jr. topped $2 million
through Saturday.
Mr. Trump’s spending on immi-
gration ads exceeded the entirety
of what one of the best-funded
Democrats — Senator Kamala
Harris of California — spent on
Facebook during that period.

How Trump Campaign Used Facebook Ads to Amplify ‘Invasion’ Claim


In his re-election campaign, President Trump has spent an esti-
mated $1.25 million on Facebook ads about immigration since
late March, out of about $5.6 million he spent during the period.

THE NEW YORK TIMES

April 2019 May June July Aug.

$150 thousand

100

50

Week ending Aug. 3: $157,

Jan. 2019 Feb. March April May June July Aug.

Sun.
Mon.
Tue.
Wed.
Thu.
Fri.
Sat.

Trump campaign spending on Facebook ads about immigration

Days that the Trump campaign started running a Facebook ad using
the word “invasion”

Sources: Online Political Ads Transparency Project at
the New York University Tandon School of Engineering,
Bully Pulpit Interactive JUGAL K. PATEL/THE NEW YORK TIMES

By THOMAS KAPLAN

Reporting was contributed by Nick
Corasaniti in New Jersey, and
Zolan Kanno-Youngs and Jeremy
W. Peters in Washington.

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