WORDS ERIK PAOLO ESCUETA
REVIEWED
62 JULY 2019
THE
NUMBERS
In
HIT AND A MISS
Mortal
Kombat 11
PLATFORMS:
PlayStation 4, Xbox
One, Nintendo Switch,
Windows
DEVELOPER:
NetherRealm Studios
PUBLISHER:
Activision
NO. OF PLAYERS:
Single player,
Multiplayer
its last few installments, the Mortal Kombat series has
continually improved on its fighting mechanics while steadily
upping its gore levels to much fanfare and, perhaps for
some, delightful disgust. Mortal Kombat 11 is no different
in that regard, offering a much better overall fighting
experience compared to its predecessors. Unfortunately, it’s
a case of one step forward, maybe two steps back as it tries
to introduce greater customization options with some rather
disappointing compromises.
Do the evolution
I’ll just get this out of the way first: Mortal Kombat 11 is
probably the series’ best iteration of combat mechanics yet.
The tap-heavy combos and distinct movesets of each fighter
combine for an impressively intuitive learning curve, while
the new features add a more manageable and level-headed
balance to the proceedings.
Matches can still go one-sided or cheap depending on one’s
proficiency, but there are now more opportunities in-match
to regain neutral footing, resulting in a more streamlined,
free-flowing combat experience. I should mention that