014
05
DeveloperDerek
Yutooktothe
PlayStationblog
toofferan
updateonthe
sequelto
much-loved2Dplatformer
Spelunky.There’splentymore
treasureforthetinycave
explorertoexcavatethistime
around,aswellasunfamiliar
facestoencounterandextra
itemstograb.
ThistimeYuandhisteamat
Mossmouthwanttodevelop“that
feelingofa dynamic,livingworld
thathasbeenourgoalsinceday
one.”Hand-in-handwiththatis
theaim“tomakeeachrunfeel
evenmorelikea personalised
adventure”,henceallthose
newcharactersanditemsto
encouragethesortofunplanned,
emergentnarrativesevery
Spelunkyplayerjustlovestotell
youallabout.Yuexplains,“We
wanttokeepsupportingthatkind
ofcreativitybyaddingmore
varietytothegame.”
You’re going to
dig Spelunky 2
Venture tonew depths
Find out more about Spelunky at
spelunkyworld.com.
the big shot
eagle-eyed analysis
Composer Eirik Suhrke has
created a theme for each
area and an immersive
suite of sound effects.
Some less-obvious items
offer interactions with the
environment, adding to the
chaos of every run.