The MagPi - February 2020

(Greg DeLong) #1

Pymon


Simon says build this
This Simon clone device built by Les Pounder is a great example
of a more physical game, and could even be used for the basis of
a controller for a virtual game displayed on a screen.

magpi.cc/pymon

Make games with Python


Shoot-’em-up with Python


We put out an Essentials guide in 2015 which included a step-by-step guide
to making a shoot-’em-up space game using Pygame, an amazing game
programming library in Python.


magpi.cc/gameswithpython


How to program games


with the LÖVE gaming engine


The next step


LÖVE uses Lua, a popular language
in game development, and this guide
takes you through how it works in
relation to Scratch – very useful for
people just starting out with coding
and game making.


magpi.cc/lovegame


3D robot Pac-Man


A reimagined classic
An oldie but a goodie, Pac-Man
actually has AI for the individual
ghosts, giving them unique
movements/personalities. This
version brings it to real life, adding an
extra dimension in the process.
magpi.cc/66

Flappy astronaut


Simple and educational


CCTV cameras with Raspberry Pi are not too difficult to put together. We
like this project because it also uses computer vision and face detection to
recognise known people.


magpi.cc/flappyastro


Make games in C


Delve deeper into dev
A while ago we had a long-running series on coding games in C
in The MagPi, starting in issue 65. Covering coding as well as basic
game design theory, it was written by Brian Beuken, who teaches
game programming at university.
magpi.cc/65

10 Best game making projects magpi.cc 79

REVIEW

Free download pdf