116 chapter 3 ■ Designing a Character Bust
- A useful technique when sculpting mid-resolution details like striations in the skin
or tendons is to sculpt the form you want at a higher subdivision level and then step
down and smooth the lower levels. When you step back up, the form will still be there,
only much more subtle. You can then accentuate the highlights and shadows as needed
with the Standard brush (Figure 3.77). - Build up the masseter muscle and the jawline with the Claytubes brush. This gives the
creature an imposing silhouette from the front view (Figure 3.78). Using the Standard
brush, start to detail the horns (Figure 3.79).
Figure 3.77 Smoothing at a lower subdivision level helps make the forms
appear more subtle when you return to the higher subdivision levels.
Accentuate masseter muscle to create a stronger jaw
Figure 3.78 Building up the masseter