ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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132 chapter 4 ■ ZBrush for Detailing


can be distracting when sculpting. You can
turn off Show to keep the stencil active, but
it will not be visible unless you have pressed
the spacebar to change its position. You can
use the R, G, and B buttons to change the
color of the masked area when using a sten-
cil in Show mode. The Elv button displays
the alpha in Elevation mode. This creates
an elevation map display of the stencil as
opposed to the masked view (Figure 4.27).

Figure 4.27 Mask view vs. Elv mode

Using alphas is not the only way to create stencils. When you Ctrl+Shift-drag a show
marquee in the document window, releasing Shift first will create a stencil from the
selection. Tr y this with Lasso mode on. You can also use ZAppLink to create stencils.

ZAppLink Stencils


Stencils for complex mechanical shapes are easy with ZMapper. By defining a custom selec-
tion in Photoshop, you can generate a stencil back in ZBrush. Use the following steps for
this process:


  1. Create a Cube 3D primitive from the Tool menu. Click Make Polymesh 3D and draw
    the tool on the canvas. Enter Edit mode and subdivide as high as possible.

  2. Center the cube in the document window and press Ctrl+Shift+S to call ZAppLink.
    Deselect all the check boxes in the ZAppLink window that appears and click Drop
    Now. ZAppLink will open Photoshop and load a copy of your ZBrush document
    (Figure 4.28).


Figure 4.28 The ZBrush document transferred to Photoshop with ZAppLink
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