ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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150 chapter 4 ■ ZBrush for Detailing


Figure 4.68 Here I have written the word “Detail!” in the corner of the eye. Note the extreme
level of detail possible with just a few HD levels.

When you are done adding skin texture to the active HD region, hold the mouse over
the background and press A. This will exit HD mode. You will see your detail become soft
again—it is still there but only visible when rendering in HD. Mouse over another area and
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