174 chapter 5 ■ Texture Painting
Making a Custom Spray Brush
We’ll use a custom brush for this exercise. This brush is designed
to behave in a manner similar to an airbrush. By using a spray
stroke and a paint spatter alpha, we can apply color in broken
patterns similar to the airbrush described in the previous sec-
tion. This ability of ZBrush to mimic real-world tools helps us
utilize traditional techniques to achieve great results in a digital
medium. To create your airbrush, follow these steps:
- Select the Standard brush from the Brush palette. Make sure
that ZAdd, ZSub, MRGB, and M are off and RGB is on. - Open the Stroke menu from the top of the screen. Dock
the Stroke menu to the right of the screen and click the
Radial button. Select a spray stroke. Be careful to select
Spray and not Colorized Spray. Scroll down in the Stroke
menu to the options (Figure 5.19). Turn Color and Flow
down to 0. If Color is above 1, it will modulate the inten-
sity of the color you have selected, which can cause prob-
lems when you’re trying to establish color temperatures.
Figure 5.18 These characters were painted with many of the techniques we’ll discuss in this chapter.
more pronounced than in women because of the beard line and the presence
of hair in the follicles under the skin.
Airbrush Techniques
The technique we’ll use to paint this creature skin is based on airbrush paint
techniques from the practical makeup effects world. An airbrush sprays paint
on a surface in an adjustable fine mist. Changes to the brush can cause paint
to be applied in broken-up, spotty patterns. This kind of paint application
is ideal for optical mixing and for giving the skin a realistic look. Look at a
close-up photograph of a face and notice how it contains many colors and
temperature variations. It is not a single flat hue.
Figure 5.17 and Figure 5.18 illustrate this technique applied to practi-
cal creature effects. Just as ZBrush allows you to sculpt with real-world style
tools and techniques, it also allows you to paint this way as well. Using an
airbrush tool in ZBrush helps you apply some of the same techniques and
approaches used to paint prosthetics and animatronic creature skins.
Yellow
Red/warm
Blue/cool
Figure 5.16 Zone theory
Figure 5.17 This creature mask was painted
with several broken-up colors and squiggly
lines called mottling.
Creature by Lone Wolf Effects/Bill Johnson
Painting by Javier Soto. Balrog collectable prop head courtesy of Gentle Giant Studios— special thanks to Weta Workshop