ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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■ Introducing ZSpheres 207

Drawing a Simple ZSphere Chain


When you hover your mouse over the ZSphere chain, notice that the ZSphere directly under
the cursor is contained in a red circle. This visually cues you that this is the sphere you will
be drawing a child to at that point. Let’s quickly create a chain of ZSpheres to illustrate this
process:



  1. Select the ZSphere tool from the Tool menu and draw it on a clear canvas. Enter Edit
    mode by pressing the T hotkey. Shift-rotate-snap the sphere to an orthographic view
    so that the division between red and dark red is on the centerline, as in Figure 6.5.

  2. Turn on X Symmetry by pressing the X key and hover your mouse over the ZSphere.
    When the two green dots become one, that means you are on the sphere’s centerline.
    While click-dragging to create the next sphere, press Shift to snap the new sphere to
    the exact same size as the root.


Holding down Shift while drawing a new ZSphere will create a child sphere the exact
same size as the parent.

Figure 6.3 Adaptive skins behave like polygon socks stretched over the ZSphere chain you created. When you alter the
chain, the sock stretches and adjusts to those changes.


Joint

Child sphere

Figure 6.4 Drawing a ZSphere on the root will create a child with a connecting joint.

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