ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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■ Create a Ray Gun 381

At this stage, you will create more interesting planar forms in the muzzle of the gun.
Isolate the polygroup, as shown in Figure 10.85, using masks. Rotate to the top view and
use a Clip Curve brush to shave down the planes, as shown in Figure 10.86. Rotate to the
side and clip a plane similar to Figure 10.87.


Figure 10.82 The clip curve brush is used to further refine the trigger
area from the side view.


Figure 10.83 Isolate the antenna portion with a mask.

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