ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

(vip2019) #1
■ Using the ZBrush Tools 21

Figure 1.20 Shape roughed in from front and side


Figure 1.21 Objects may look fine from the front while
lacking depth when viewed from other angles.


Figure 1.22 The flat face from top and corrected face
from top

Figure 1.23 Pulling the snout forward from the top and side views

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