ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition

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■ Sculpting the Skull 53


  1. Draw the tool on the canvas and enter Edit mode with the T key.

  2. From the Brush menu select the Move brush. Turn up ZIntensity to 90 so the move
    effect is stronger. Begin to create an egg shape from the sphere. Make sure X Symmetry
    is turned by choosing Transform → Activate Symmetry.

  3. Rotate to a side view, hold down the Shift key while you click, and rotate to snap to
    a side orthographic view. From the side, rough in the plane of the face and the rear of
    the cranial mass.

  4. Move to a top view and make sure the head tapers slightly toward the face.

  5. Ctrl-drag from a point off the model to drag a mask marquee over one half of the head
    from a side view. This helps you determine the halfway point and ensure the masses are
    the same on either side.


Measuring with the Transpose Line


You may also use the Transpose line as a measuring tool. Enter Transpose Move mode by
pressing the W key and draw a line from the midline to the front of the facial plane. Move the
line to the back half to compare measures (Figure 2.29). When you use the Transpose line as
a measuring tool, note the total length is displayed in the upper-left corner of the screen next
to Units. Based on your measurements, find the midline and correct the masses at the back
of the head. For more information on using Transpose as a measuring tool, see Chapter 7,
“Transpose, ZSphere Rigging, Retopology, and Mesh Extraction.”


Figure 2.29 Masking one half of the side view to help compare the measurements between the two halves
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