Wireframe - #34 - 2020

(Elliott) #1
Early Access

Attract Mode


10 / wfmag.cc

Early Access

Attract Mode


Bad Dream Games’ Thomas Wilson wants to cure
your fear of singing with One Hand Clapping

inging isn’t for everyone, and
even if you fancy yourself as quite
the warbler, doing so in public
takes courage. Singing, or simply
making noise with the abandon
we did as children, presents a hurdle to many
of us as adults. Bad Dream Games’ One Hand
Clapping looks to change that. In this platformer,
your voice can’t move mountains, but create
them – you sing or hum into a microphone in
order to build platforms for your character to
walk on or overcome obstacles with. Over the
course of their character’s journey, players get
to know their own voice and also learn to better
appreciate musical theory.
One Hand Clapping began life as a student
project at the University of Southern California –
a short game made freely available on
itch.io. The initial idea was inspired by Jonathan
Blow’s puzzle games The Witness and Braid,
which had a strong impact on developer Thomas
Wilson. “I really wanted to make a game that felt

visceral, so that whatever you were doing in the
game was actually something you were doing
in real life. Maybe the skills you used in-game
could somehow be transitioned back into reality,”
he says. After a prototype that involved steering
a rowboat didn’t pan out, Wilson turned to his
own life for inspiration. As a music lover and
former member of his high school’s choir, he
wanted to find a way to keep his love of singing
alive, as he had stopped attending choirs once
in college. “It was a bit like my youthful curiosity
had been replaced with the reality of having to
find a job and become an adult,” he says, “but
I enjoy singing a lot, and my research shows
that humanity at large does, too. Humans have
always bonded over making music, but recently
we’ve become reluctant to do so. I knew there
was something in there worth looking into.”
What followed were various prototypes
for games you could control with your voice,
including one where your pitch changed colours
on screen. This would eventually culminate in
the first version of One Hand Clapping, a short
game Wilson made with a sound design student.
That iteration, which you can find on YouTube,
had you use your voice to overcome the kinds of
challenges you’d expect to find in a platformer,
including opening doors, lowering platforms,
and avoiding enemies.
The version on itch.io is the game’s second
iteration, made from scratch by Wilson and
20 fellow students with various degrees
of involvement over the course of a year.
When asked why he put it online, Wilson
cheerfully admits everyone involved just wanted

Sailing the high Cs


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GENRE
Puzzle platformer
FORMAT
PC
DEVELOPER
Bad Dream Games
PUBLISHER
HandyGames
RELEASE
2021

Info


 Here, your singing creates
soundwaves that let you walk
from platform to platform.
Free download pdf