2019-06-01_PC_Gamer

(singke) #1

were doing andrecreatetheeffect
under Direct3D.
“The documentationwasthecode
itself, and thecom
were mostly inJa
translator whowe
us try and underst
comment wasrefe
was still challengi
a programmer.W
was when oneoft
Japanese FFVIIp
[Kazuma Fuseya]
and joined ourtea
perfect bridgebet
teams, being able
questions. If hedi
the answer hewa
in touch withthe
programmers,wh
helpedimmensely
Todaywetypic
PCversionofa ga
prettier,andruna
framerates,thanit
counterparts,but
wasn’talwaysthe
Fong’scomments
helpillustratehow
consolegames,
especiallyinthe
erabefore
dedicated
graphicscards
werecommon,
couldmakeprecis
thehardware.Dev
PCgamethatran
acrossdifferentsy


Greenberg. “One of my main roles
was supposed to be to help them
with performance issues by reducing
the polygon counts on many of the
character and creature models.”
Luckily for the game, though less
fortunate for Greenberg, the
programmers were able to develop a
PC renderer efficient enough to use
the PS1’s original models without
compromising on polygons. Instead
of working as a 3D artist, Greenberg
ended up doing touch-up work on
the 2D art, increasing the resolution
of assets from 320x240 to 640x480.
“I focused on all the fonts and
menu icons, and any textures used in

ABOVE:GoldSaucer:
t d

g enough at the time,
u added the complexity of
g the PlayStation’s code to
t’sno surprise that the
entteam was mostly
mers,with only a single
tedin the port credits:
onGreenberg. Hoping he’d
member more about those
aunting mouths than Fong,
tracked him down.
Greenberg now works as
nimation director at Infinity
Wardand has fond memories
time at Squaresoft.
originally hired onto the
p j a 3Dartist,” recalled

mments(if any)
panese.Wehada
ecouldasktohelp
tandwhatthe
erringtobutthat
ingsincehe wasnot
Whatreallyhelped
the original
programmers
movedtotheUS
am.Hewasthe
tweenthe two
toaskhim
idn’tknow
as abletoget
original
hich
y.”
callyexpectthe
ametobe
at higher
ts console
that
case.

w

sionuseof
velopinga
aswell
ystems was

cuteness,gamesand
awkwarddatenights.
RIGHT:The cinematic
summons looked
amazing.(Butsoon
hadyoubeggingfor a
skip button.)

challengin
beforeyou
translatin
thePC.It
developm
programm
artistlist
Jaso
rem
ha
It

an
W
of his
“Iwaso
project as
Free download pdf