2019-03-01_PC_Gamer

(singke) #1

Every time you die (which happens a
lot) you march out of a pool of blood
and have a catty exchange with Lord
Hades himself, who happens to be
your dad. He’s angry at you, in part
because you’ve left
your bedroom in a
mess, but mainly
because you want to
leave his kingdom
forever. New rooms
open up here as you
fight deeper and
deeper into the
dungeon, and there are
NPCs to befriend, including the
enormous red hellhound Cerberus
and the spirit of Achilles.
You can use the hub to improve
yourself between runs. A magic
mirror in your bedroom lets you
spend upgrade points to increase
backstab damage, and there’s a
training room where you can unlock
new weapons. These two rooms are


H


ell is a roguelike, it turns out. Repeatedly clearing rooms,
dying, and trying again ought to be a suitable form of
punishment in the afterlife, but Lord Hades accidentally
made it too much fun. Every arena in Hades’ randomly
generated dungeon is full of enemies to smash. Forget the
meditative pace of Supergiant’s previous games like Bastion and
Transistor, this is a beautifully drawn third-person action game about
dodging attacks and battering ghosts.


the source of most of your
progression, but you can also give
dungeon gifts to your pals in return
for character buffs. I have a collar
from Cerberus that gives me bonus
health because he’s a
very good boy, yes he is.
The gods of
Olympus even lend a
hand, sometimes. They
appear as glowing balls
of energy in the
dungeon. After a brief
chat you take on t
powers, which
modifies your moveset. Zeus ch
your attacks with lightning, wh
Athena gives your attacks the ch
to deflect incoming damage. Th
pair with Hades’ weapons in
interesting ways. A Zeus buff on
the bow helps you deal a lot of
extra single-target damage. A
Zeus buff on the shield throw,
however, causes it to spew out

electric orbs, making it good against
hordes of enemies.

HELL’S BELLS
I hope that Early Access
development will eventually deliver
more weapons, but the opening four
are already varied. Fighting with the
bow means you have to play evasively
and wait for the right moment to
draw. If you release the shot at just
the right moment you get a satisfying
damage spike. It almost feels like a
rhythm action game. The sword is
the most basic of the set, but it’s a
good starting point until you unlock
my favourite: Zeus’ shield. You can
lob it and watch it pinball between
enemies, or you can hold down
left-mouse to queue up a charge that
smashes through enemies. Once
you’re on the other side of them you
rn around and get some hits in
at sweet backstab damage.
desis already a thrilling arena
at game with beautiful art, and
y to see how Supergiant can
the game out during Early
ess with new weapons,
mies, rooms, and bosses. Not
ny developers can claim that
e using Early Access to literally
xtra layers to hell. I can’t wait to
w it turns out.

NEED TO KNOW
WHAT IS IT?
A hellish roguelike.
FIRST RELEASED
December 6, 2018
VERSION TESTED
Patch 006
EXPECT TO PAY
£15.49
DEVELOPER
Supergiant Games
PUBLISHER
In-house
LINK
http://www.supergiant
games.com

Yo u c a n g i ve
dungeon gifts
to your pals in
return for
character buffs

“He’s angry at you, in part because


you’ve left your bedroom in a mess”


HavingahellofatimeinHADES. By Tom Senior


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Hell looks pretty nice,
all things considered.

Combat already
feels good.
Free download pdf