Computer Arts - UK (2019-06)

(Antfer) #1
01 The initial
sketch is drawn in
Photoshop.

02 Here, Wignall
gradually builds
up vector shapes

over the sketch
in Illustrator.
03 The illustrator
now selects the
artwork layer and
sets it to Multiply.

01

0102

03

COMPUTERARTS.CREATIVEBLOQ.COM

THE BRIEF
Jamie Wignall
Over the past year I’ve had the privilege
of illustrating a series of front covers and
features for Prospect magazine. Prospect
has a distinctive, modern visual identity. The
magazine concentrates on political, cultural and
current affairs, so the briefs often arrive with a
rapid turnaround. This enables the magazine to
be as nimble and relevant as possible.
Working closely and communicating clearly
with the art director is essential to ensure
that there’s clarity about the direction of
commissioned images. In this article I’m going
to break down the process behind one of my
favourite covers.


RAPID SKETCHES
Initially, the art director sends me over a brief
and a couple of scamps of ideas for the direction
he’d like the cover to take. When the final feature
copy was filed to the editorial team we’re left
with two days to go from roughs to final art.
As soon as I have the final brief I jump
straight into making a rough for the art director
and editorial team to approve. The brief calls for
a group of people of various ages and ethnicities
all shouting and spouting opinions, but not
listening to each other. I sketch mainly from
my imagination with some use of image search
for reference. Drawing from my imagination is
liberating and enables me to bend visual rules,
but having references to hand helps me to
find the little details that stop my figures from
becoming overly generic.
I sketch straight into Photoshop on a Wacom
Cintiq using pencil brushes. This setup enables
me to draw quickly, and to rapidly version the
rough using layers to experiment with the layout.
I finish the rough in a couple of hours, which
includes drawing and visual research. I then
send in two versions for approval. Version one is
much looser than version two. Despite being the
same image I feel the rougher version has more
of the character and charm I had envisioned
for the final, while the other gives a clearer
indication of where the elements are going to sit.


The concept is approved with a few
amendments. A writer is added to the back
of the group of figures and there’s some
clarification around the posing of some of
the other characters.

BUILDING VECTOR BONES
Once the sketch is approved I move straight
into the final illustration. I drop my rough into
Illustrator and start to lay out the shapes and
figures. The great thing about the software is
the flexibility it offers. In my mind I want the
figures to compose themselves in an almost
geometric fashion. The rough has given me a
good template, but I know that I’m going to need
to tweak the layout while I’m working to get the
figures to fit together nicely.
Still in Illustrator, I set the sketch to the
bottom layer of the file and lock it. Then I create
a new layer above it and click the circular target
icon in the Layer palette; this will target every
object for this layer. I then set the layer mode
to Multiply. This enables me to work on a single
layer, while still viewing the sketch below. An
advantage of this method is that it means I can
use the Eye Dropper tool on the vector layer
without picking up colour information from the
layer below, while also retaining opacity for the
vector shapes. This is an efficient way to work
from sketches. If an image becomes too complex
then I’ll break it up to separate layers.

PICKING PALETTES
While drawing in Illustrator I also consider the
colour palette, with the aim of using a bright,
fresh but fairly limited palette. I’m keen to
represent the various figures and ethnicities
using different colours, while the clothes the
characters are wearing would be coloured using
a more limited palette to tie the composition
together. Because the illustration will be used in
a spring issue I eventually settle upon a bright,
energetic colour scheme.
With the main blocks of the composition in
place I copy the image to multiple artboards
in Illustrator, trying out different colour
combinations for the composition and zooming

JUNE 2019 JAMIE WIGNALL


ILLUSTRATING A ONE-


WAY CONVERSATION


Jamie Wignall took a mixed-media approach when


creating a cover for Prospect magazine...


WORKSHOP

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