Play Station Official Magazine - UK (2020-11)

(Antfer) #1
076

REVIEW


INFO FORMATPUB DEEP SILVER PS4 ETA OUT NOW DEV OWLCAT GAMES

PATHFINDER:
KINGMAKER –
DEFINITIVE EDITION
Embrace the original sin?

F


riendship lasts forever,” screeches our
Elf ranger with the inflection of a spoilt
Cali girl as she puts an arrow into yet
another bandit. If Frodo Baggins had had to
walk into Mordor with Katy Perry he’d have
dropped the Ring off at the border. We’re
made of sterner stuff.
Such idiosyncrasies can drag you out of
the world Pathfinder: Kingmaker goes to
great lengths to create. Ultimately, however,
the wealth of lore at your fingertips trumps
any Legally Blonde moments. Being based
on the tabletop game of the same name
helps, and at every turn you get to bathe
in lore, scraps of detail, and stat-check-led
narrative segments that reward with XP
and plot twists.^1
There’s a lot to the game, which builds
from a simple party-based dungeon explorer
into a kingdom sim where you micromanage
the world as much as your team’s stats,
classes, and gear. What holds Pathfinder
back is its steep learning curve. Combat is
real-time tactics, but a console-friendly turn-
based mode can ease you into things. Still,
there’s so much happening on screen that
doesn’t translate fully to using a DualShock.
With patience you can master the fiddly
battle menus, and the wealth of content^2
banishes any frustrations to a deep, dark
dungeon. Outside of combat menus are a joy
to navigate on i. The sense of immersion
helps break down the barriers of the game’s
PC origins, as whether it’s cooking campfire
meals or using a character’s
lore knowledge to seek new
narrative pathways, there are
roles here you’ll enjoy playing
for weeks. Ian Dean

FOOTNOTES 1 These text-based sequences recall the tabletop
game and contain illustrated book pages. 2 This edition has all the
PC version’s DLC, some of which alters how the game plays.

INFO FORMATPUB NO MORE ROBOTS PS4 ETA OUT NOW DEV TENDERSHOOT, RATALAIKA

HYPNOSPACE
OUTLAW
Caught in the ’90s net

T


here’s something unnerving about the
world of Hypnospace, beside the fact
it’s a dreamlike internet users jack into
while they sleep. This 1999 is reminiscent
of our own with subtle differences (like
the teen obsession with the musical genre
coolpunk, and the three-player sport trennis).
As a volunteer moderator for Hypnospace
as the company gears up for the Year 2000
update, you’re assigned cases to investigate.
Different Zones open up as you progress.
These are essentially web-ring groupings
of community pages (such as the painfully
’90s Teentopia or the conspiracy-riddled
Open-Eyed). Early on, cases are simple and
have you flagging things like copyrighted
content, but they quickly become more
complicated, requiring you to uncover secret
unlisted pages by searching tags or figuring
out passwords in order to clamp down on
illegal music sharing. Gameplay is limited,
but bursting with creativity, from navigating
browser maps to finding hidden links.
Everything is presented in the style of
’90s websites (compressed music, spinning
GIFs, and questionable writing) as you nose
around a virtual desktop.^1 Even so, you get a
sense of the community and individual users,
which means that when you begin to unravel
a sinister conspiracy you do feel like you’re
peeking behind the curtain into a real space.
It’s masterfully done, and very funny.^2
There’s a lot of text, but you only have to
read enough to get the information you need.
It’s more of a detective game, offering just
enough guidance to ensure your
snooping genuinely feels like an
investigation into the denizens
of this strange, surreal
internet. Oscar Taylor-Kent

FOOTNOTES 1 Controller navigation is simple, and you can use a
USB keyboard to type into the search bar if you want. 2 There are
optional stories to uncover. Just what did happen at Coolfest ’99?

INFO FORMATPUB RAW FURY PS4 ETA DEVOUT NOW UPSTREAM ARCADE

WEST OF DEAD
A Hellishly tough roguelike shooter

R


on Perlman’s skeletal gunslinger
sounds weary – as well you would
if you’d been killed so many times.
Upstream Arcade’s twin-stick roguelike
issues the kind of granite-hard challenge
that will invite a certain type of player to
crack their knuckles and steel themselves
for the purgatorial onslaught to come. Yet
the level completion stats suggest most
are likely to retreat whimpering from its
shadowy corners, waving the white flag long
before they reach the finish.
Still, you usually walk through the saloon
doors at the start of each run knowing
exactly where you went wrong on the last.
After a few attempts, you grow attuned
to the deliberate pace of its taut, cover-
based encounters. You know how long a
destructible barrier has before it crumbles
and you need to skid across to the next.
You remember how many rounds you have
left in the chamber as you pop up to fire
back. You realise when it’s time to back out
of its combat rooms, leading a zombie or
slavering hound into the cramped corridors
beyond, where you’re not constantly having
dynamite flung at your feet. And you learn
the precise moment you need to roll to
dodge a huge blade as it whirls towards
your flaming bonce.^1
But losing it all^2 still stings, not least since
some runs stack the odds unfairly. You might
wander into a room where two shooters
are entirely shrouded by the inky shadows,
where a wall obstructs your view of an
advancing threat, or an enemy-stunning
lantern stubbornly refuses to
light. When the RNG is against
you, too, West Of Dead feels
someway south of a good
time. Chris Schilling

FOOTNOTES 1 Your undead lawman sounds like Hellboy, but looks
more like Ghost Rider in a poncho. 2 Almost all. Banking Sin from
slain enemies unlocks some items that persist between runs.

076


REVIEW


INFO FORMATPUB DEEP SILVER PS4 ETA OUT NOW DEV OWLCAT GAMES

PATHFINDER:
KINGMAKER –
DEFINITIVE EDITION
Embrace the original sin?

F


riendship lasts forever,” screeches our
Elf ranger with the inflection of a spoilt
Cali girl as she puts an arrow into yet
another bandit. If Frodo Baggins had had to
walk into Mordor with Katy Perry he’d have
dropped the Ring off at the border. We’re
made of sterner stuff.
Such idiosyncrasies can drag you out of
the world Pathfinder: Kingmaker goes to
great lengths to create. Ultimately, however,
the wealth of lore at your fingertips trumps
any Legally Blonde moments. Being based
on the tabletop game of the same name
helps, and at every turn you get to bathe
in lore, scraps of detail, and stat-check-led
narrative segments that reward with XP
and plot twists.^1
There’s a lot to the game, which builds
from a simple party-based dungeon explorer
into a kingdom sim where you micromanage
the world as much as your team’s stats,
classes, and gear. What holds Pathfinder
back is its steep learning curve. Combat is
real-time tactics, but a console-friendly turn-
based mode can ease you into things. Still,
there’s so much happening on screen that
doesn’t translate fully to using a DualShock.
With patience you can master the fiddly
battle menus, and the wealth of content^2
banishes any frustrations to a deep, dark
dungeon. Outside of combat menus are a joy
to navigate on i. The sense of immersion
helps break down the barriers of the game’s
PC origins, as whether it’s cooking campfire
meals or using a character’s
lore knowledge to seek new
narrative pathways, there are
roles here you’ll enjoy playing
for weeks. Ian Dean

FOOTNOTES 1 These text-based sequences recall the tabletop
game and contain illustrated book pages. 2 This edition has all the
PC version’s DLC, some of which alters how the game plays.

INFO FORMATPUB NO MORE ROBOTS PS4 ETA OUT NOW DEV TENDERSHOOT, RATALAIKA

HYPNOSPACE
OUTLAW
Caught in the ’90s net

T


here’s something unnerving about the
world of Hypnospace, beside the fact
it’s a dreamlike internet users jack into
while they sleep. This 1999 is reminiscent
of our own with subtle differences (like
the teen obsession with the musical genre
coolpunk, and the three-player sport trennis).
As a volunteer moderator for Hypnospace
as the company gears up for the Year 2000
update, you’re assigned cases to investigate.
Different Zones open up as you progress.
These are essentially web-ring groupings
of community pages (such as the painfully
’90s Teentopia or the conspiracy-riddled
Open-Eyed). Early on, cases are simple and
have you flagging things like copyrighted
content, but they quickly become more
complicated, requiring you to uncover secret
unlisted pages by searching tags or figuring
out passwords in order to clamp down on
illegal music sharing. Gameplay is limited,
but bursting with creativity, from navigating
browser maps to finding hidden links.
Everything is presented in the style of
’90s websites (compressed music, spinning
GIFs, and questionable writing) as you nose
around a virtual desktop.^1 Even so, you get a
sense of the community and individual users,
which means that when you begin to unravel
a sinister conspiracy you do feel like you’re
peeking behind the curtain into a real space.
It’s masterfully done, and very funny.^2
There’s a lot of text, but you only have to
read enough to get the information you need.
It’s more of a detective game, offering just
enough guidance to ensure your
snooping genuinely feels like an
investigation into the denizens
of this strange, surreal
internet. Oscar Taylor-Kent

FOOTNOTES 1 Controller navigation is simple, and you can use a
USB keyboard to type into the search bar if you want. 2 There are
optional stories to uncover. Just what did happen at Coolfest ’99?

INFO FORMATPUB RAW FURY PS4 ETA DEVOUT NOW UPSTREAM ARCADE

WEST OF DEAD
A Hellishly tough roguelike shooter

R


on Perlman’s skeletal gunslinger
sounds weary – as well you would
if you’d been killed so many times.
Upstream Arcade’s twin-stick roguelike
issues the kind of granite-hard challenge
that will invite a certain type of player to
crack their knuckles and steel themselves
for the purgatorial onslaught to come. Yet
the level completion stats suggest most
are likely to retreat whimpering from its
shadowy corners, waving the white flag long
before they reach the finish.
Still, you usually walk through the saloon
doors at the start of each run knowing
exactly where you went wrong on the last.
After a few attempts, you grow attuned
to the deliberate pace of its taut, cover-
based encounters. You know how long a
destructible barrier has before it crumbles
and you need to skid across to the next.
You remember how many rounds you have
left in the chamber as you pop up to fire
back. You realise when it’s time to back out
of its combat rooms, leading a zombie or
slavering hound into the cramped corridors
beyond, where you’re not constantly having
dynamite flung at your feet. And you learn
the precise moment you need to roll to
dodge a huge blade as it whirls towards
your flaming bonce.^1
But losing it all^2 still stings, not least since
some runs stack the odds unfairly. You might
wander into a room where two shooters
are entirely shrouded by the inky shadows,
where a wall obstructs your view of an
advancing threat, or an enemy-stunning
lantern stubbornly refuses to
light. When the RNG is against
you, too, West Of Dead feels
someway south of a good
time. Chris Schilling

FOOTNOTES 1 Your undead lawman sounds like Hellboy, but looks
more like Ghost Rider in a poncho. 2 Almost all. Banking Sin from
slain enemies unlocks some items that persist between runs.
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