GAME REVIEW W
O
nimusha is a series that burned
brief and bright for Capcom. It
began in 2001 and was pretty much
over by 2006, encompassing four main
entries and two spin-offs. The original
isn’t the series peak, but it’s a fun relic
of the era of survival horror games that
was popularised by Resident Evil. I
would only play this re-release in 2019
if you’re an old fan, or curious about
this generation of games that never
had much of a presence of PC.
Onimusha is an offbeat series, a mix
between historical epic and fantasy
that sadly didn’t survive the leap to
the HD era like Resident Evil and Devil
May Cry did. While the second game
— with its innovative trading system,
multiple playable characters, and
branching storyline — is the series’ only
masterpiece, the first game is still a fun
curio from the Resident Evil lineage of
fixed-camera action games. You play
Samanosuke Akechi, a warrior who
ventures to save Princess Yuki from
Nobunaga and his army of demons.
After being owned by the first big
monster he encounters, he’s revived by
a collective of ogres with a gauntlet that
can absorb demon souls.
Even next to Capcom’s Devil May
Cry from the same year, which featured
3D backgrounds, a more active camera
and faster combat, Onimusha feels
retrograde. You mostly spend the game
wandering through tightly-wound
corridors full of demonic enemies and
key-based puzzles. Calling it Resident
Evil with swords, which is pretty much
how the media described it at the time,
isn’t far off.
The combat is still nice and crunchy,
though. Sword fights with enemies are
paced like considered duels compared
to DMC’s acrobatic flurries, and you
really feel it when the blade connects
with an opponent. Enemies spend more
time circling you than windmilling, and
a well-timed sword press will land an
instant counter kill. The fixed camera
angles do suck, though: If you’re
fighting an enemy and they suddenly
vanish off-screen, it’s pretty annoying.
The voice acting is still terrible,
too — what could be a horror-tinged
and creepy story is undermined by
campy enemies and bad lip-syncing,
both products of their time. This stuff
might be annoying to acclimatise to if
you never played these kinds of games
about 20 years ago.
The additional options in this PC
version are super limited. You can
remap the controls and change the
resolution, but that’s it. The main issue
with this version is some noticeable
screen tearing, particularly during
cutscenes. The framerate counter
kept a steady 60fps throughout my
playthrough, but to my eye it doesn’t
really look any smoother than I
remember it on PS2.
WHY
SHOULD
I CARE?
+ “HAHA, IT IS
YOU, I KNEW
YOU’D READ
THIS!” is a joke you
appreciate.
+ You can’t say no
to nostalgia.
+ You love a good
sword fight.
Onimusha: Warlords
A fun relic, if you can stomach how old it feels.
DEVELOPERCAPCOM• PUBLISHERIN-HOUSE
http://www.onimusha2001.com
VERDICT:
A fun relic of the early
PlayStation 2 days that
I still like a lot, but is
slightly too dated for
most players to enjoy. 7
CULT CLASSIC?
It’s also not a particularly long game
at about five or six hours — the asking
price of $20 isn’t unreasonable, but I
would probably have preferred to have
three or four of the original games in
one package for a higher price, like the
Devil May Cry collection. Nonetheless,
for completists, it’s a start.
Much as I complain about Onimusha
feeling old, I am absolutely the target
audience for this re-release, and I had
a lot of fun treating this playthrough
like a speedrun, given that I finished
the game five or six times on PS2. I’d
struggle to recommend it to anyone
below the age of 30 who grew up with
prettier and more refined third-person
action games, but if you were there
at the time, Onimusha remains an
important part of a golden era for
Capcom during the early ’00s.
SAMUEL ROBERTS
The dialogue is
awful, and
delivered poorly.
WHAT COMES NEXT?THE REST OF THE ONIMUSHA SERIES
ONIMUSHA2:SAMURAI’SDESTINY
Tradewiththealliesofyourchoiceandunlock
different storylines in this high point for the
series.
ONIMUSHA3:DEMONSIEGE
Starring Jean Reno, this offbeat sequel came to PC
but was removed from Steam last year.
ONIMUSHA:DAWNOFDREAMS
Released in the dying days of the PS2, I felt like
this first fully 3D entry was mostly ignored,
ending the series.