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CHAPTER 6 I BESTll\RY
jUIBLEX
Called the Faceless Lord and the Oozing
Hunger in an-cient grimoires.Juiblex is demon lord of slime and ooze,a noxious creature that doesn't care about the plots andschemes of others of its kind. It exists only to consume,digesting and transforming living matter into moreof itself.A true horror,
juiblex is a mass of bubbling slime,swirling
black and green, with glaring red eyes floatingand shifting within it. It can rise up like a 20-foot hill,lashing
out with dripping pseudopods to drag victimsinto
its bulk. Those consumed by juiblex are obliterated.Only the truly insane worship Juiblex and tend to itsslimes and oozes. Those who offer themselves up tothe demon lord are engulfed by it and become vaguelyhumanoid, sentient oozes. The bodies of these formerflesh-and-blood creatures formjuiblex's extended
physi-cal body, while the demon lord slowly digests
and savorstheir identities over time.jurBLEx's LA_I_R _________
_Juiblex's principal lair is known as the Slime Pits,
arealm thatJuiblex shares with Zuggtmoy.
This layerof the Abyss, which is also known as Shedaklah,
is abubbling morass of oozing, fetid sludge. Its landscapeis covered in vast expanses of caustic and unintelligentslimes, and strange organic forms rise from the oceansof molds a nd oozes atJuiblex's
command.LAIR ACTIONSOn initiative count 20 (losing initiative ties),Juiblex cantake a lair action to cause one of the following effects; itcan't use the same effect two rounds in a row:- Juiblex slimes a square area of ground it can see
within
the lair. The area can be up to 10 feet on a side.The slime lasts for 1 hour or until it is burned awaywith fire. When the slime appears, each creature inthat area must succeed on a DC 21 Strength savingthrow or become restrained. When a creature entersthe area for the first time on a turn or ends its turnthere, that creature must make the same save.A restrained creature is stuck as long as it remainsin the slimy area or until it breaks free.
The restrainedcreature, or another creature that
can reach it, canuse its action to try to break free and must succeed ona DC 21 Strength check.If the slime is set on fire, it burns away after 1
round. Any creature that starts its turn in the burningslime takes 22 (4dl0) fire damage.- Juiblex
slimes a square area of ground it can see
within the lair. The area can be up to 10 feet on a side.The slime lasts for 1 hour or until it is burned awaywith fire. When the slime appears, each creature onit must succeed on a DC 21 Dexterity saving throw orfall prone and slide 10 feet in a random direction de-termined by a d8 roll. When a creature enters the areafor the first time on a turn or ends its turn there, thatcreature must make the same save.If the slime is set on fire, it burns
away after 1round. Any creature that starts its turn in the burningslime takes 22 (4dl0) fire damage.