0RZHOVNPCs
Every person in the Orzhov Syndicate, living or dead,
has a place in the guild's rigid hierarchy. From the
undead spirits that make up the ruling Obzedat to the
lowly undead borrower spirits at the bottom, along with
the ranks of the living in between, everyone knows
where they stand: who is above them, who is below
them, who owes them, and whom they owe.
The Orzhov hierarchy includes advokists who find
loopholes in the law to exploit, knights who enforce the
guild's will, and indentured spirits. The Orzhov NPCs
table summarizes key roles within the guild. Statjstics
for these NPCs are found in the Monster Manual unless
the table states otherwise.
ORzHov NPCs
Role
Advokist
Indentured spirit
Knight
Oligarch
Pontiff or ministrant
Appropriat e Stat Block
Mage
Indentured spirit*
Knight
Noble
Priest or acolyte
- Appears in this chapter
TEVSA KARl.OV
0BZEDAT, THE GHOST COUNCIL
The ghosts who make up the Obzedat are traditionally
called patriarchs, though they can be male or female.
They are the oldest, wealthiest, and most influential
oligarchs of the Orzhov Syndicate. They have been dead
for centuries, but they refuse to let go of the fortunes
they amassed in life. Addicted to power and prestige,
these patriarchs continue to dominate the guild and ac-
cumulate even larger fortunes.
Mostly Unanimous. The ghosts of the Obzedat func-
tion as a unit, driven by their shared desire to accumu-
late ever more wealth for the gujld. In times of disagree-
ment, the eldest of the council exerts his seniority to
bend the council to his will.
Grandfather Karlov. The head of the council, who
gives final approval to its decisions and breaks ties
within the group, is Karlov, known as Grandfather. In
life, Karlov was the greediest of Orzhov oligarchs, and
his many centuries as a spirit have not diminished his
hunger for more wealth.
Undead Nature. An Obzedat ghost doesn't require
air, food, drink, or s leep.
TuE GHOST COUNCIL'S TRAITS
Ideal: "Influence is measured in power, status, and
money, but mostly money."
Bon d: "Gather as much as you can while you can, for
when you die, you will take it with you."
Flaw: "Everyone has a price."
Teysa Karlov
Under the authority of the Obzedat, Teysa Karlov (a mage
with access to Orzhov guild spells) formerly held the title
of grand envoy, serving as the representative of the Orzhov
when interaction with the leadership of other guilds was
necessary. A defining characteristic of the Orzhov for de-
cades was the tension between Teysa, l iving in the complex
political realities of the world, and the inflexible, avaricious
Obzedat. Teysa argued strenuously that the Obzedat's
isolationism and their reluctance to forge alliances that
could make them reliant on other guilds would lead t o the
syndicate's downfall.
That tension reached its boiling point when Teysa en-
listed the help ofTajic, Blade of the Boros legion, in an
attempt to seize power from the Obzedat. Her attempt
failed, and the Obzedat imprisoned Teysa, eliminated the
role of grand envoy, and canceled all dealings with other
guilds. Teysa remains in prison to this day, and the Ghost
Council extorts corrupt officials to make sure they keep her
locked away.