Tal'Dorei Campaign Guide PDF

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Chapter 1: Campaigns in tal'Dorei 35

The Council of Tal ’Dorei


When the new reign of Tal’Dorei was established roughly
three centuries ago, Zan Tal’Dorei did
not wish to be given unchecked or
uncounseled rule over the realm.
Though she was crowned by a
small council, she expanded
its ranks by selecting
her trusted allies
and even dissenting
voices to form an
assembly of schol-
ars, generals, and
philosophers to
govern at her side.
This Council of
Tal’Dorei worked
at their Sovereign’s
side to rebuild the realm
following the end of Dras-
sig’s line, and were instrumental
in the recovery and subsequent
prosperity of Tal’Dorei.
Sovereign Uriel Tal’Dorei II, the
latest and last of the Tal’Dorei line, publically ended the
monarchy and passed power over to the council, formally
divesting his line of power. Tragically, this ceremony was
interrupted by the arrival of the five dragons known as the
Chroma Conclave, the subsequent destruction of Emon,
and Uriel’s death at the talons of the green dragon Raishan.
In the chaos, the few surviving members of the newly-em-
powered Council were scattered, desperate to find safety
from the Conclave. Upon the destruction of Thordak and
the liberation of Emon, the remaining Council members
reformed the realm as a republic under the same name,
restoring a semblance of stability to Tal’Dorei once more.


goals


During Zan Tal’Dorei’s reign, the Council of Tal’Dorei
existed to aid and inform the Sovereign on how best to
execute his or her duties. The council has evolved to now
oversee all major functions of government under their
banner throughout Tal’Dorei. Each council member is
assigned a domain of responsibility, and they either inherit
the existing infrastructure of subordinates, or restruc-
ture with the approval of the rest of the council. The
domains are divided as such: Development, Arcana, Law,
Commerce, Information, Defense, and if needed, War.
The council members are responsible for these domains
throughout the city of Emon, and work closely with com-
munity leaders within other cities to maintain order.



  • The Master of Development works with the masonry
    guilds to approve and oversee all major construc-
    tion and renovation within the city of Emon, as
    well as larger projects in Westruun and Kymal.

    • The Master of Arcana keeps vigil over the lawful use
      of magics within Tal’Dorei, informs the council
      on matters beyond the mundane, and occasionally
      works with the Alabaster Lyceum’s Headmaster.

    • The Master of Law enforces Tal’Dorei’s written law
      from within the Watchful Hall, serving as High
      Judge on grand matters of the court, approving any
      exalted amendments, and managing the smaller
      courts across the land.

    • The Master of Commerce works with all major mer-
      chant guilds and trading networks within Emon
      and beyond. They are to maintain a healthy econ-
      omy, further good trade relations, and watch over
      the treasury.

    • The Master of Information oversees foreign diplo-
      macy and maintains a well-developed network of
      spies and informants throughout the realm and
      beyond. They are to listen for whispers beyond the
      reach of the council’s ears and stand ever vigilant
      for political dangers.

    • The Master of Defense is head of the Emon Guard,
      working closely with the Master of Law to main-
      tain order and peace within the city, and sometimes
      beyond. Leadership of military might is assigned to
      the Master of Defense in times of peace.

    • The Master of War is a temporary position, only
      filled during times of severe strife and impending
      conflict. The rest of the council elects the Master
      of War, who takes charge of the military from the
      Master of Defense, and all warfare and strategic
      decisions begin with them. When peace is called,
      the position is dissolved until required again.




relationships
The Council keeps cordial relations with the governments
of cities and townships outside of Emon, though disagree-
ments do arise. There is open trade between Kraghammer
and Emon, and the council enjoys a relatively safe and
easily-traveled route between the two cities. Syngorn
keeps an alliance with the Council, though the limita-
tions on that alliance are quite stringent and infuriate
politicians of both Emon and Syngorn alike. Thanks to
the actions of the adventurers known as Vox Machina,
the Council has a new relationship with the previously
solitary settlement of Whitestone, to the benefit both the
Whitestone and Tal’Dorei.
The Clasp is generally considered a serious threat to the
Council’s rule, and much effort is put in by some members
of the council to stamp it out when it rears its head. How-
ever, unbeknownst to the rest of the council, the Master
of Information is usually quite involved with the Clasp,
the position coming with the secret knowledge of their
importance in maintaining rule where darker elements
would loom.
The Tal’Dorei Council ever has interest in furthering
relations and trade beyond the borders of their lands,
though the Kingdom of Dwendal in Wildemount continues
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