Tal'Dorei Campaign Guide PDF

(Jeff_L) #1
Chapter 2: Gazetteer of tal’Dorei 77

necropolis of Prince Hdar; Ezordam-Haar, eyrie of the red
pegasi; and Ortem-Vellak, the petrified elventree.


beynsfal plateaus aDventures


the WayWarD blooDline


For mid-level characters: Tz’Jarr has a single heir to his
throne: his hobgoblin child Zuun’dak, nearly of age and
being groomed to become a great general. However,
Zuun’dak has grown up with trepidation regarding the bru-
tality of his society, and after being briefly captured by an
outlying Orroyen scouting party and learning of the gentler
world abroad, he’s begun to long for escape and reformation.
When the party stumbles upon a disguised and fleeing
Zuun’dak, they must decide whether to turn over such a
valuable bargaining tool to the Orroyen, or aid and groom
the defecting heir as a rebellious force against his father.


Byroden

Small Town • Population: 850 (46% Human,
21% Half-Elf, 15% Halfling, 10% Gnome, 8% Other)

The northernmost, and second-largest community in the
Mornset Countryside, Byroden borders the Gladepools
and marks the first stop for any traveler endeavoring to
traverse the Rifenmist. Most who live here spend their
days farming, fishing the pools, or manning the small
chasm on the outskirts of the township to recover miner-
als and ore from the exposed earth.
While comparably pleasant and welcoming on the out-
side, this lifestyle is protected by a fierce and intense drive
to defend their way of life at the first sign of threat or
danger. Most citizens are armed at all times, and trained
to rise as a communal militia at a moment’s notice from
the town’s War Ringer, a designated sentinel charged with
the town’s protection.
Much of this behavior stems from an event nearly two
decades ago, when Byroden was brought to its knees by
Thordak the Cinder King in an attack that reduced half
of the town to ash and rubble, and condemned a third
of the population to burn in the wyrm’s hellish flames.
While most of the town has been rebuilt since the incur-
sion, this tragedy has instilled the people of Byroden
with an ever-present, underlying paranoia of another such
attack... and rumors of the Iron Authority looking north-
ward hasn’t helped quell this anxiety.


byroDen aDventures


Gl ass Waters


For low-level characters: A streak of sudden and unfor-
tunate suicides by drowning have taken a number of
youth within the town. When the War Ringer is sent to
the Gladepools to investigate, he is found attempting to
drown himself as well. Having no recollection of the event
or reasoning to have done so, the mystery grows... is there
some enchantment on the waters beckoning people to
their death? Has something sinister taken up nearby?


the Dre aMGate
For mid-level characters: After a scavenging party goes miss-
ing deep within the chasm, locals begin to report vivid,
communal dreams involving members of the missing party
pleading for help. When another local goes seeking answers
and vanishes as well, they quickly begin to appear in these
same dream, referencing them directly. The adventurers
are requested to delve into this unearthed pathway and find
answers while hopefully returning with the missing people.

Mornset Countryside

As the Verdant Expanse and Gladepools give way to
scrublands, and the Stormcrests break into rolling hills,
an open plain of grass and scattered woodlands marks
the Mornset Countryside. Home to many misfits and
self-proclaimed “free folk” who either shun the guidance
of northern governments, or have fled persecution for
their illegal deeds, the people here have maintained a
simple, if occasionally tumultuous lifestyle.
Bound by necessity to survive in the outskirts, this land
is held by a general code of honor and respect for all out-
casts. Each denizen looks out for their neighbor, while the
towns and homesteads are quite self-sufficient, if modest
in living. This, however, does not absolve them of the
occasional uncouth upstart wanting to seize power, or an
incursion of dangerous creatures raiding from the Rifen-
mist Jungle tearing through the outlier communities.
Most of the Mornset free folk are humans, but many
free cities have alliances with the local hill giants, cyclo-
pes, and ogres—the “Lowborn” giantkin—that help
protect them against the hobgoblins to the south.

mornset aDventures
anGer ev erbUrninG
For low-level characters: A recent trend of residents sud-
denly flying into a violent, mindless rage has left many
within the local community confused and worried about
a new plague. However, investigation by the party reveals
individuals driven to these unending fits are connected to
a failed herbalist endeavor in Kymal ten years before, and
if there’s any luck to find an antidote, perhaps they must
seek the reasoning or instigator.

uSin G rifenMiST PeninSula

Like the Neverfields in the far north, the lands of
Rifenmist have been deliberately left more vague
than the rest of Tal’Dorei. Just as these distant
realms are a mystery to the people of the Tal’Dorei
Republic, they are too a mystery for all players who
explore them. They are a place where the GM of a
Tal’Dorei campaign can run wild, setting any sort of
adventure in these uncharted lands.
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